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>> No. 12205 Anonymous
3rd April 2012
Tuesday 10:47 pm
12205 Review thread. Stickied
I've consulted with his Purpleness and I would like to introduce The Review Thread. Use it; Love it!

The idea is simple, we share our views on games new and old in a constructive and informative manner. What inspired this was this boards civility and apparent wealth of knowledge about all things gaming. I haven't bought a game in months that hasn't been well recieved here and discussion is almost always constructive, barring all things EA. There is a good sense of community here and I see no reason why we can't set it apart from its peers in a positive way.

We'll discuss the finer points of what we'll do as far as playthroughs are concerned, what people would like to see intially, raise awareness of a hither to under rated title, sort out a standardised scoring method to work within, etc and then we can get it stickied if it's well recieved and the discussion will be deleted after the first reviews go up. We'll need volunteers. Any future discussion about volunteering to submit a review will be welcome and deleted upon posting the review.

Thanks for taking part and I'm sure this will be a great experiment and fulfilling endeavour.
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>> No. 12983 Anonymous
12th May 2012
Saturday 2:51 pm
12983 spacer
>>12980
The only wrong word I'd have to say about that would be the level win conditions which they changed for every game after GTA II because it was so bloody difficult. If you don't get enough points in one level by winning missions before you lose all your lives you have to start the level all over again, and there is no save. This makes GTA and GTA II the only games where you can fail a mission and have the game continue, which makes them more well-written in my opinion but that's me.
>> No. 12984 Anonymous
12th May 2012
Saturday 6:10 pm
12984 spacer
>>12980

I'd have to actually play it for a bit first but I'll get around to it.
>> No. 12985 Anonymous
12th May 2012
Saturday 10:17 pm
12985 spacer
>>12983
You could save in GTA2.
>> No. 12987 Anonymous
12th May 2012
Saturday 11:06 pm
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>>12985
That's correct. What's your point?

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>> No. 13016 Anonymous
15th May 2012
Tuesday 11:13 pm
13016 Steam on Linux
I know this may be pretty old news (25th April), but Valve are allegedly developing a native steam client for the GNU/Linux operating system, which may very well be the game changer for Microsoft.

http://www.techradar.com/news/gaming/valve-excited-for-steam-on-linux-not-so-much-for-windows-8-1077983
http://www.engadget.com/2012/04/26/steam-for-linux-on-video/
http://www.pcgamer.com/2012/04/26/left4dead4linux-valve-working-on-penguin-steam-client/

Opinions?
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>> No. 13057 Anonymous
18th May 2012
Friday 1:33 pm
13057 spacer
>>13052

>Then you're completely clueless about the world around you. "Most people" aren't interested in playing these games at all. Most people who do play them have zero interest in Linux. So if we assume you meant gamers who want to use to Linux, but don't because they know how bad the entire experience is, I'm pretty damn sure you're still wrong.

Stopped taking you seriously when you resorted to an insult in your first sentence, but for the sake of boredom, let's do this.

See, here's the problem. You're saying that I'm wrong, yet you're providing the exact same amount of proof/citations that I've provided. What we're sliding into here is little more than
>UR WRONG U CLUELESS
>NO U WRONG, U CLUELESS

But to think that popular games that Steam carries, like Football Manager and Call of Duty, won't at least attract some people who've been put off by some of the intricacies of Linux, is doltish. You seem to have mistaken my saying that it might help Linux grow as
>HOLY FUCK UBUNTU HAS GOT AVERNUM 6 RUNNING ON STEAM GOODNIGHT WINDOWS, YOU'VE HAD YOUR TIME.
>> No. 13070 Anonymous
18th May 2012
Friday 9:33 pm
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>>13057
Do you think I spoke to you in that tone wanting you to take me seriously?

I know how rigorously I presented my argument. I don't know why you seem to think you deserve more rigour than you offered yourself.

If you'd have said a native Steam client will "at least attract some people [to Linux]", then we wouldn't be having this conversation, because that much is obvious. You said nothing of the sort, but instead lazily claimed "most people" will share your likely course of action, neglecting to specify what subset of the planet's population you were talking about. You've now qualified you didn't actually mean "most people" at all, though that much was always clear.

The most popular FPS games aren't coming to Linux. This announcement hasn't changed the development resources required to write cross platform games and it won't sufficiently enlarge Linux's marketshare such that Activision and EA take it seriously. It's made distribution easier and little else. The announcement is certainly positive news for Linux adoption and great news for existing Linux gamers, but when you start invoking the name of Call of Duty, you only continue to demonstrate your poor understanding.
>> No. 13071 Anonymous
18th May 2012
Friday 9:33 pm
13071 spacer
>>13055
Developers developers, developers, developers, developers
>> No. 13072 Anonymous
18th May 2012
Friday 10:35 pm
13072 spacer
>>13070

>I don't know why you seem to think you deserve more rigour than you offered yourself.

Not him, but if you're complaining about a lack of real evidence and being a sarky wanker about it then replying in the same way makes you look like an oaf.
>> No. 13073 Anonymous
18th May 2012
Friday 10:53 pm
13073 spacer
If Steam gets properly ported to Linux - as in available for distros other than Ubuntu then it won't take long for a stripped down (possibly Debian based) distro with a really light desktop like Openbox to come out. Provided you have the right hardware these games will absolutely fly and serious gamers will probably make the switch.

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>> No. 5601 Anonymous
6th September 2010
Monday 9:05 pm
5601 Minecraft
Is anyone else playing Minecraft?

What are your thoughts on the game?
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>> No. 13064 Anonymous
18th May 2012
Friday 7:31 pm
13064 spacer
>>13061

Well it has been getting fairly unbearable with the consistant lag and disconnects, maybe it's just time.


Anyone care to say a prayer?
>> No. 13065 Anonymous
18th May 2012
Friday 7:39 pm
13065 spacer
>>13064

But I haven't finished my enormously shite lava fortress!

(tbf, the lag has been so bad that I would never finished it so long as I have to break every block 5 times before it stays broke)
>> No. 13066 Anonymous
18th May 2012
Friday 7:42 pm
13066 spacer
The server is dead. Long live the server.

... And by that I mean, can someone get to work on fixing it or sticking another one up? Pretty please? I quite enjoyed playing with you chaps.
>> No. 13067 Anonymous
18th May 2012
Friday 8:13 pm
13067 spacer
I thought the server was rented, how can it just die?
>> No. 13068 Anonymous
18th May 2012
Friday 8:20 pm
13068 spacer
>>13067
Because some server providers grossly overload their servers to make more money.

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>> No. 6859 Anonymous
18th February 2011
Friday 5:30 pm
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I know its coming. You know its coming. Diablo 3 general.
Have any of you been keeping up with development? Opinions on classes and such?

I used to absolutely love playing Diablo2 when i was about 16-19. It was seriously one of the best gaming experiences of my life. Unfortunately i never got around to playing the first Diablo.

Im not a big fan of the Witch Doctor, he looks like a bit of a shit character to have. They shouldve left him out completely and put in a holy class instead. Maybe brought in the witch doctor in an expansion. Oh well.
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>> No. 13056 Anonymous
18th May 2012
Friday 1:22 pm
13056 spacer
>>13054
Shops are dead, man. Every time I've been in one all they've stocked are COD, COD BLOPS, WOW and the sims. Pea sea globe stocks trainz and farm sims in addition to that, but that's your lot really.
>> No. 13058 Anonymous
18th May 2012
Friday 1:55 pm
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>>13053
That looks like a deliberate troll attempt given that more than half of those points are completely unverifiable or purely matters of opinion.
>> No. 13060 Anonymous
18th May 2012
Friday 3:19 pm
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Awesome game.
>> No. 13062 Anonymous
18th May 2012
Friday 4:01 pm
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>>13058
Blizzard just has one of the most entitled, bitchy, fanbases around. I feel sorry for them on the whole, I don't think they deserve to be bashed so much. The way half the pricks on forums related to their game act you'd think they were a cross between EA and the devil.
>> No. 13063 Anonymous
18th May 2012
Friday 6:08 pm
13063 spacer
Loving the absolute tits out of this game. Went through it at a leisurely pace with friends and we finished Act IV last night. Currently going through on Nightmare and just killed the skeleton king. Nightmare has definitely spiced things up.
I genuinely feel sorry for the people who aren't playing it because PAY TO save timeWIN or that it's not monochrome.

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>> No. 12767 Anonymous
28th April 2012
Saturday 10:53 pm
12767 Tribes: Ascend
Alright lads.

I'm aware that theres a thread a few pages down, mainly focused on beta and it seems to have petered out. I thought I'd make a new one to see who is still around after live release has settled down. If mods don't like it please delete.

Now that theres a social system in game, and custom servers I thought it might be a good time to get a rollcall of who is still playing, and if not form an actual tribe and/or start a server then at least get something going in terms of some group playing?

I'm playing on the /vg/ server a lot, its a good place to get away from the worst of public play - but I'm finding it a bit frustrating to communicate through the VGS system and with different people every night, and yearn for some proper teamplay and coordination.

Feel free to add 'rezilve' ingame, I mainly play PTH and RDR. I also have a couple of mumble servers if anyone is interested in teaming up in pubs and having a better experience.

Also any questions/thoughts about the game, specific classes or roles are most welcome.
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>> No. 12882 Anonymous
6th May 2012
Sunday 6:25 pm
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>>12881

Added you (rezilve), but one thing I would point out is that if you are new you (usually) get placed with other sub-rank-5 players so the learning curve isn't too brutal. If you join on others you skip the match-making, which isn't a problem if you don't mind getting slapped around a bit as you learn.

You are always welcome to join on me and I'll come join you in whatever you wanna do - even if it's just duelling the other team in midfield. I was helping a new friend get into the game this afternoon so I was babysitting him and a bit pre-occupied.

I enjoyed your trolling immensely anyway.
>> No. 12901 Anonymous
7th May 2012
Monday 2:32 pm
12901 spacer
>>12882
>I enjoyed your trolling immensely anyway.
Thankyou, I imagine I was really quite annoying in reality, but never mind.

Yeah I don't mind being thrown in at the deep end, it's an interesting concept for a game, the skiing thing really does lend an extra dimension to it...
>> No. 12955 Anonymous
10th May 2012
Thursday 4:53 pm
12955 spacer
I can't login at the moment, it's stuck at 'please wait...'

Humph
>> No. 13024 Anonymous
16th May 2012
Wednesday 2:34 pm
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Feel free to add "MajorKong". I won't be playing much over the next few weeks due to university finals but I'll be on a lot when they are out of the way.

>>12857
I dunno. I think Raindance is actually one of the better maps. The major issue with that map is that the skybox is ridiculously low, but that will get fixed soon no doubt, otherwise it's really great. It's ported from one of the older tribes games so in a way it's had a lot of tweaking already. In my opinion Sundance is the only really bad map (especially since the last patch broke my .ini and now I can't see shit due to the excessive bloom). Crossfire isn't much fun either if you're against highly competent players (i.e. there's no point in killing that sniper because he respawns in a position overlooking all the flag capture routes anyway... hmm!)

>>12955
When that happens it usually just means the client needs a restart. It's a bug that been around for a while.

Picture shows how much I've been nerding this game. Only one class left to max out...
>> No. 13041 Anonymous
17th May 2012
Thursday 6:55 pm
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>>13024

I think my problem - other than finals too - is that its fundamentally un-fun to play without friends. Pic related.

/vg/ server is the only place I know where you can have non-retarded games without going all in and trying to be a comp player.

Since playing with 5-6 friends on voice comms for a few weeks I can't handle the llama-fest and defensive stacking that comes with solo play. It's a great game, but it's enhanced ten-fold by even the most remedial teamwork. Even two people with timed clear/distract and capping can win a game.

If anyone fancies joining us on mumble in the coming months it's always welcome. Although exams, holidays and d3 have put a hold on things for the immediate future.

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>> No. 12794 Anonymous
30th April 2012
Monday 1:25 pm
12794 Pew Pew Pew
EVE online.
Anyone a regular player? Been playing for a week and seems like a bit of fun muck around with while doing other things. Wondering if it gets painstakingly dull once you advanced a fair way.
Also, I'm looking to join an easy going corp, got kicked from the last one after 2 days for jokingly calling the captain a cunt. Woops.
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>> No. 12910 Anonymous
7th May 2012
Monday 8:07 pm
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>>12902
I'm a complete noob, been playing for a couple of days and made 100 mil.
>> No. 12915 Anonymous
8th May 2012
Tuesday 1:19 am
12915 spacer
>>12910
And there you are. You should get a PLEX before the week is out. How have you been making your money?
>> No. 12926 Anonymous
8th May 2012
Tuesday 6:03 pm
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>>12915
I have had a fair bit of help from a ladm8, getting the first wad of cash is the hard bit, then I can mindlessly scoot around buying low and selling high. Once you've got the skills and collateral, I can see it becoming much easier/fun.
>> No. 13034 Anonymous
17th May 2012
Thursday 1:48 am
13034 spacer
Any incursion runners here? After the nerf it seems that the noble sport of Sansha popping has died. Hardly any fleets, even in specialised channels. I need a PLEX within 10 days too
>> No. 13035 Anonymous
17th May 2012
Thursday 2:10 am
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>>13034
Get thee to the britfa.gs channel, lad!

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>> No. 12690 Anonymous
26th April 2012
Thursday 12:02 am
12690 S.T.A.L.K.E.R. 2 cancelled
"The reason we cannot continue with the development of Stalker 2 is we and our new investors we unable to come to an agreement with the IP rights onwer."

Entire S.T.A.L.K.E.R. development team jumps ship from GSC, forms new studio, and begins making an free to play MMOFPS called Survarium which is S.T.A.L.K.E.R. in all but name.

As a S.T.A.L.K.E.R. fan, I'm unsure how to react to this news. Gutted that I will never be setting foot in the Zone again, but overjoyed that an MMO of the series is being made, because I've always wanted one.

http://survarium.com
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>> No. 12988 Anonymous
12th May 2012
Saturday 11:24 pm
12988 spacer
>>12978
You don't have to have the base game to care about it, dickhead. I can't play it either but I still understand how exciting it looks.
>> No. 12989 Anonymous
13th May 2012
Sunday 10:40 am
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>>12988
No need to be upset, mate. He asked if anyone cared, and he replied correctly. He even went as far as to apologise.
>> No. 13026 Anonymous
16th May 2012
Wednesday 6:12 pm
13026 spacer
>>12937
This looks absolutely awesome. I'm going to grab ARMA just to play it, it has similar reasons to appeal to me as EVE, but none of the negatives.

Amorality ahead!
>> No. 13027 Anonymous
16th May 2012
Wednesday 6:44 pm
13027 spacer
>>13026
>I'm going to grab ARMA just to play it
I don't subscribe to this. In a month and a half the Steam summer sale will start, and in all probability ARMA will have a heavy discount. In addition because this is in alpha and so rough, that relatively short amount of time will result in the mod being radically improved, and your first experience will be a better one. Don't you got no patience boy?
>> No. 13030 Anonymous
16th May 2012
Wednesday 7:46 pm
13030 spacer
>>13027
I didn't say I was doing it soon, I have shit to do, summer stretches away peacefully in a few months, I'll be getting it then.

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>> No. 11493 Anonymous
1st March 2012
Thursday 5:38 pm
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New Assassin's Creed set in revolutionary America.

Main character looks like a Native American (skin tone and use of weapons). We're the villains somehow when the Native Americans surely hate the colonists rather than the redcoats. Unless I'm wrong my knowledge on that part of history is lacking.

Also the last two AC games were made by Ubiosoft's B-team where as this one has been in development for 3 years by the main team.
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>> No. 12997 Anonymous
14th May 2012
Monday 10:21 pm
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>>12996
FOR AMERICA
>> No. 12998 Anonymous
14th May 2012
Monday 11:53 pm
12998 spacer
Calm down, you haven't even seen the game yet. Fucks sake.
>> No. 12999 Anonymous
15th May 2012
Tuesday 1:48 am
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>>12998 At the very least, this is cherry-picked footage exploiting yank patriotic sentiment at the expense of anyone else (as usual.) They can't expect to be so obnoxious without rustling a few jimmies.
>> No. 13000 Anonymous
15th May 2012
Tuesday 2:09 am
13000 spacer
>>12999

They?
>> No. 13006 Anonymous
15th May 2012
Tuesday 1:01 pm
13006 spacer
>>13000
Yes, they, the people making the game and/or trailer, viz. Ubisoft.

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>> No. 12864 Anonymous
5th May 2012
Saturday 11:42 pm
12864 spacer
Space Engine.
http://en.spaceengine.org/
Wow.
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>> No. 12916 Anonymous
8th May 2012
Tuesday 1:30 am
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The brightest known star in the universe in real life
>> No. 12917 Anonymous
8th May 2012
Tuesday 1:31 am
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it's very bright
>> No. 12991 Anonymous
13th May 2012
Sunday 4:28 pm
12991 spacer
I know this isn't the review thread, but I'm currently installing Celestia and Stellarium for giggles and I thought I'd let you all know my impressions.
>> No. 12992 Anonymous
13th May 2012
Sunday 6:37 pm
12992 spacer
>>12991

I've been playing this for a couple of hours now, and the detail is quite staggering. Is Space Engine much of an improvement over Celestia?
>> No. 12995 Anonymous
14th May 2012
Monday 11:40 am
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>>12992
I haven't used SE but from looking at the screenshots I'd say definitely.

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>> No. 6525 Anonymous
1st January 2011
Saturday 8:27 pm
6525 oh my
The King is dead, long live Starcraft 2!

I'm sorry Command & Conquer, you're dead to me now. You've taken much too long to bring out another version, and the piss easy iPad version of Red Alert just doesn't impress me enough in the end.

STARCRAFT2 is KING OF ALL RTS!
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>> No. 12975 Anonymous
11th May 2012
Friday 9:31 pm
12975 spacer
>>12974
I'd recommend practicing in custom games, because practice games aren't at full speed and the other player can't offer advice as they'll be new too.

IGN and character code?
>> No. 12976 Anonymous
11th May 2012
Friday 10:20 pm
12976 spacer
>>12975

HaskeL#2142
>> No. 12977 Anonymous
11th May 2012
Friday 10:26 pm
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>>12976
Whoops, Chracater code is 454 and IGN is HaskeL
>> No. 12981 Anonymous
12th May 2012
Saturday 1:00 am
12981 spacer
>>12977
I was going to make a joke about how a better name would be "Hathkel" because a lisp is always better, but then I realised that would have side effects and dropped the idea.
>> No. 12982 Anonymous
12th May 2012
Saturday 1:31 am
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>>12974
I'd advise only using the practice matches to get to know the tech-tree and building method of each of the races. Playing all 50 will get you to used to slow-speed and anti-rush rocks.

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>> No. 12941 Anonymous
10th May 2012
Thursday 9:51 am
12941 spacer
Alright lads. As much as I somewhat dislike this whole kickstart movement, considering my childhood, I think this deserves my help.

http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation?ref=home_location
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>> No. 12952 Anonymous
10th May 2012
Thursday 1:24 pm
12952 spacer
>>12941
Reckon they'll manage it no problem.
>> No. 12990 Anonymous
13th May 2012
Sunday 4:27 pm
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Anger Rover. Nice touch.

As for the kickstarter thing, I thought it was a rather good idea. And everyone would love to see Carmageddon return. O yes.

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>> No. 8117 Anonymous
9th June 2011
Thursday 9:42 am
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http://www.youtube.com/v/ic6dKnv3WdU
This better fucking come out before ITZ
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>> No. 12845 Anonymous
4th May 2012
Friday 3:15 pm
12845 spacer
Here's some TESO screenshots for those of you that weren't already cynical.

http://www.allgamesbeta.com/

It looks as though I was right and they will be making a more class-based character system. But it also looks as though they've scrapped their usual aesthetic and just decided to make a general, run-of-the-mill MMORPG.
>> No. 12846 Anonymous
4th May 2012
Friday 3:25 pm
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The problem with MMO's is that there's no immersion at all. Someone needs to make a game where it makes sense in the game world for all the players to be running around shouting "LFG! MEDI LFG!" and that sort of thing. Where the in-game characters are aware of HP or equivalent and can discuss it without it breaking the 4th wall or what-have-you.

May be possible with some sort of sci-fi theme but certainly not medieval. Maybe Bethesda are hoping to dominate the market through being really well-known rather than making an original or innovative game.
>> No. 12847 Anonymous
4th May 2012
Friday 3:31 pm
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>>12846
That was a point I was going to make just then. Bethesda aren't making this one, which could be a bit of a problem. Bethesda have a tendency to spend a long, long time making games whereas this just seems to have been churned out in the wake of Skyrim and the lack of, well, anything special about it might just be a sign that Zenimax are hoping it just rides on the back of Skyrim's popularity.

I think the festering pile of shit that is Star Wars: The Old Republic has more or less proven that it doesn't matter how big or infuriatingly fanboyish your fanbase is, if you make a shit game then nobody will play it.
>> No. 12862 Anonymous
5th May 2012
Saturday 12:57 pm
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Not sure if this has been mentioned in this thread so far, but, http://skyrim-online.com/ This has been underway since people were able to mod Skyrim and is currently in Alpha. The idea is that it will turn Skyrim into a CORPG.
>> No. 12920 Anonymous
8th May 2012
Tuesday 12:28 pm
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>>12862

The reaction from neckbeards and autists has not been entirely favourable. A fat girl on Jim Sterling's Facebook page actually said "but playing with other people is stupid!"

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>> No. 12849 Anonymous
4th May 2012
Friday 5:47 pm
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One good thing came from that announcement of TES Online, and it's that I browsed this website and found...

http://www.allgamesbeta.com/2012/05/company-of-heroes-2-revealed.html

If anyone is unaware of what this is, it's the sequel to one of the best RTS games ever.
(If you dispute that I'll be mean to you and say you're wrong.)
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>> No. 12850 Anonymous
4th May 2012
Friday 5:52 pm
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Dynamic snow! Quite a big deal when CoH is so focussed on cover maneuvering.
Nazis and Soviets oh my!
A second world war game not focussing on American protagonists!
>> No. 12851 Anonymous
4th May 2012
Friday 5:57 pm
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>>12850
Will you be able to play as the Nazis?

If not then it can suck on my huge fleshy beins.
>> No. 12859 Anonymous
5th May 2012
Saturday 3:08 am
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I'd certainly hope the wermacht are playable up until Stalingrad or something, but they'll probably come in an expansion pack like in the original. You'll get them in skirmish/online though.

I'd like to see some content dealing with the winter wars too, getting to play as the Finns and kicking ridiculous amounts of arse would be great.

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>> No. 12817 Anonymous
2nd May 2012
Wednesday 6:41 pm
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So mask of shame wearers are going to be in the next Call of Duty, thoughts?

http://www.ibtimes.com/articles/336220/20120502/anonymous-hackers-call-duty-black-ops-trailer.htm
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>> No. 12828 Anonymous
3rd May 2012
Thursday 1:31 pm
12828 spacer
>>12827

I'd be just like you if it wasn't the only game I could play with my doltish mates.
>> No. 12829 Anonymous
3rd May 2012
Thursday 3:49 pm
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>>12827
Strangely, the trailer interested me.
I want to ride a horse while firing an AK47 too.
>> No. 12830 Anonymous
3rd May 2012
Thursday 4:53 pm
12830 spacer
>>12828
Get better non-dolt-like friends.
>> No. 12831 Anonymous
3rd May 2012
Thursday 5:12 pm
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>>12826
eh?
>> No. 12844 Anonymous
4th May 2012
Friday 2:52 am
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>>12830

If only it were that easy.

whiteline
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