For those of you that might not have heard of DayZ yet;
"DayZ is an open world survival horror video game mod for ARMA II. As a survivor with limited supplies, the player must search the world for supplies such as food, water, weapons and medicine, while killing or avoiding both zombies and other players, in an effort to survive the zombie apocalypse"
I'm downloading ARMA right now so I haven't had chance to review it myself, but it seems like a right laugh to be fair. This in terms of gameplay or graphics is a terrible video for me to post, but skip to 12:30 and I guarantee you'll be smiling.
The mod is in Alpha right now and is thus quite buggy on certain elements, the zombies movements, etc. and the game certainly feels like a sim, i.e not as slick as your average shooter, but the fun is in the freedom of this game. You make your own stories and adventure.
>>13447 The mod is blowing up in popularity right now, especially for on in alpha. Looking at the steam sales its brought ARMAA into the top spot I think or top 10.
Sucks that new players have no weapons. I spawned in an area with only two possible directions. One was a city with a bunch of zeds and the other was a dock with a bunch of zeds. Then I opened a door on myself and broke my leg. I heard the music and just thought "nope nope nope"
Doesn't help I kept going in servers where it was night time and I couldn't figure out my flash light.
>>13456 Sorry mate I did have a look around but thought that was just a Stalker thread. I guess there's no point deleting this if it can server as a more obvious dayz general. Though who am I kidding there's only 3 of us here, we all know where it is.
"Wow" is pretty much all I can say. I liked how organised the guys robbing him were, rather than just shooting him in the head and being all 'lol u ded fag'. God damn.
>>13462 While I haven't played Day Z, I have played a lot of ARMA 2 and getting the feel of it is quite tricky at first. Still, you've got an easier time of it with not having to worry about squad commands and such.
Get Arma 2 Free if you want to try it out.
On a related note, do you think 'Combined Operations' will get any cheaper? £15... Nah, I'm too tight.
>>13462 At least play through the tutorials before you jump into DayZ. Also look at the wiki for some tips.
Though the wiki has fed me lies before. For example it said Zeds cannot go indoors. They can and they've climbed ladders to get me to my surprise (I.E. almost shit myself)
>>13463 >>13464 Thought as much I'll give it a go when I have some free time.
>do you think 'Combined Operations' will get any cheaper? £15... Nah, I'm too tight.
As am I, I was going to wait till the summer sale and hope they put it in there.
Just got this, should I delve straight in or get used to Arma 2 a bit first? I wouldn't mind joining a few of you, don't want to end up like the chap in OP's video.
>>13486 I would recommend playing the tutorials and at least the first mission of the single player campaign, so you get used to how ARMA II works, because it is incredibly complex - no standard first-person shooter this.
As a hardened Stalker veteran, am I likely to enjoy this?
So far the community atmosphere and general survivalist nature of the game reminds me of exactly what I loved about my days roaming the Zone and posting enthusiastically about it on /v/.
I spent maybe an hour just wandering around. Prone when passing civilized areas. Then I found a barn with a Lee Enfield. I shortly found out why it's nicknamed the "dinner bell". I spent about 10 minutes legging it from 15 zeds bleeding until I ultimately fell over and died from blood loss.
>>13593 Funnily enough I tried that. I needed to go somewhere to bandage myself so I hid in a building. They got in so I ran around the building and found a makarov. Unfortunately they got me before I could even shoot the damn thing.
On my next respawn I saw in the chatter about these bandits who got themselves a helicopter. I made my way to a nearby airfield to look for some loot and they were there of course. I managed to keep myself hidden. All I had was a hatchet. After they left I got myself a M9 from the control building.
Laptop user here. Is it possible to play without a mouse? Picking things up (ie looting) appears to be done entirely via the mouse wheel and I don't have one.
Christ, now that they've taken guns out of the hands of new characters it takes a year and a half to find one. The thing I hate about ARMA is you can never tell which buildings have insides and which are just scenery.
>>13633 >>13637 Further to this, I didn't actually realise how many buildings loot actually spawns in. I got one of those interactive maps and I saw there were shitloads, not just inside houses but in innocuous looking sheds and even the doorsteps of houses. Now finding a gun is much easier, and once you know which types of buildings to look for you don't even need a map that much.
>>13592 For some reason I forgot what this lad said about the Lee Enfield. After arriving at Pusta and witnessing a lad break his leg being chased by zombies, I finished them off, bandaged him up, and promised I would search the town for morphine. I promptly started shooting at the zombies and then had to guiltily abandon him as I legged it a mile down the hill. Once I lost them I made my way back to him and snuck into the town, but I'd only just started looking when I was kicked for having a ping over 150. I doubt he survived, poor chap.
Well that was a wonderful session. After a near-miss on a server full of scripters that did that 'make everyone teleport around you and then kill them' trick, I've been finding more food, drink and ammo than I can carry, and I killed 45 zombies. Haven't been shot at once. Probably because I'm too far north to run into anyone. Entering Pustoshka tomorrow.
>>13683 I worked my way up to 78 zombies today. Was going to camp in a supermarket full of food for ages when the server kicked me off, so I headed north. I was taking out the zombies around a barn when I saw a bloke peeking out from one of its doorway. I hid behind a wall and typed, 'Are you friendly?' He remained silent but fidgeting. 'Are you friendly you bastard, talk to me or I'll shoot you where you stand.' A couple more seconds of silence, and just when I was deciding what to do bullets whizzed from somewhere offscreen to my left into my head. Sneaky fucking bandit scumbags!
>>13717 >>13718 Remember lads, run through the tutorials and maybe the first mission of the campaign before jumping in headfirst. It's important to understand how the inventory system, action menu, and keyboard controls work. For the purposes of DayZ you can ignore the myriad instructions given on the communication menus of the number keys, because you have no teammates to communicate with.
>>13719 As I just found out, bootcamp does not work if you have dayZ enabled, so if it does not work for anyone just disable dayZ in the extensions menu then restart ARMA.
>>13922 A free mod of a full-priced game nobody owns. I made the mistake of buying a Steam copy of ARMA:CO. It doesn't run because of an invalid CD key (that at no point I'm prompted to enter).
You need to run steam in Administrator mode and run both Arma EXEs from there before trying to play Day Z, or some bullshit like that.
Go download Day Z Commander, much more hassle free way of installing and playing, helps eliminate a lot of the fuss of having the same version as the server you're trying to play on and blah blah blah.
>>13921 Looking at the screenshots and videos, DayZ is set in Europe, WarZ is set in the US. I don't know if that's deliberate but the landscape reflects it quite strongly. WarZ also has a Just Cause feel to the graphics.
I think I prefer DayZ.
Apologies for bumping a thread from the last page but me and a few lads have bought an epoch server and are looking for players.
Uk server. max of 40 players, with very decent ping in main land Europe as well.
IP: 178.33.135.116:2302
Friendly, active admins and restarts on a required basis, though this might switch to timed if we get more regular people online instead of the occasional random one.
No AI enabled, no AS50's, decent amount of vehicles though not ridiculous.
Enabled custom features:
Self-bloodbag
Refuel at gas pumps via scroll menu (not auto refuel as in drive past * and fill up, it takes time)
Godmode trading cities
I ended up buying the standalone after reading through this thread. It's been rather bittersweet so far.
When I first started I met my first player after about 2 minutes. He was called Peter and he was angry as a result of someone who insisted they were friendly killing him. He screamed at me that he trusts no one. I explained we both clearly have no items on us so there is little reason for us to kill each other. He agreed but kept shouting at me and demanded I follow him to "Elektro". I didn't know what I was doing so I agreed. We ran for about 15 minutes the whole time he kept muttering and shouting "The place is a fucking warzone!" "You can't trust anyone" "Fucking bastards".
Eventually we came across a town and he finally seemed happy. He told me to "stay low, stay fast" as he crouched. I told him I didn't know how to crouch (I was too excited to get into the game I didn't look up my controls or any tutorials). He told me how to then started shouting at me again, telling me to keep low and follow him.
As we darted through the town I saw a few more players, they ignored us and ran by and although some of these players had nice clothing and weapons I stuck with Peter who kept shouting orders at me. Eventually we got behind a building and he started swearing and screaming again. Apparently this was where he had died and someone stole all his items. We took shelter in the building as he decided our next move. Inside he pointed to a tin opener which he told me to pick up then handed me a tin of beans. He explained how I eat and told me to do this often. Next he found a backpack and a brown shirt. He told me to put the brown shirts on, for better camouflage, and tear my old one into rags for if I am shot I can use it to stop the bleeding. Then he handed me the backpack and told me to keep everything I find, if I later find something better I can throw something away.
Suddenly we heard a gun shot. Peter was not happy. He went into a tirade of swearing and panic. Then he was filled with rage and demanded we find The Gunman and kill him. I thought this a bad idea seeing as neither of us had weapons but Peter had been good to me so far so I felt I owed him. He gave me more instructions as we darted round the town until we eventually came to a tall building. Peter explained the gunman was up top. I was to follow him up the ladder to the top and keep low. We climbed one ladder and there was a second one leading to the roof. Peter told me to wait and he'd go first to check it out. I watched as he climbed.
Suddenly, the unthinkable happened. I don't know if it was a glitch or Peter did something wrong but suddenly he fell. His body hit the ground in front of me. His voice still rang out. A tirade of profanities and rage. I kept shouting "WHAT DO I DO? WHAT DO I DO?" in the desperate hope I could help. He never responded, he just kept shouting until his voice faded.
I was alone.
But not for long.
I saw something at the corner of my eye by the ladder. I turned to see another player who had just climbed down. The Gunman. "Give me your fucking backpack!" I did as he told me. Next he demanded the rest of my items, including my clothing. As I stood, a shell of a man, he told me to leave quickly or he'd kill me.
I left the building barefoot, not sure where I was or where to go, and ran down the street. As I ran I heard the gunshots as The Gunman sniped down on me. His fourth shot was fatal.
This time after I spawned I met two players after 30 minutes of walking alone. They called me an ugly cunt and shot me dead.
I tried this. I spent about ten minutes wandering around a forest trying to find anything while my character complained about being hungry, found a village with some food, he became hungry after a minute or two no matter how much veg I ate. I found a pitchfork, a crossbow and some ammunition. He complained about having a stomach ache. That was about it.