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>> No. 22563 Anonymous ## Mod ##
7th December 2018
Friday 11:41 am
22563 Discord Game Server Stickied
So, lets shift focus a bit. We have a Discord now, so we have a place to organise playing games with each other as well as shitpost.

https://discord.gg/QGCyRdV This is permanent invite link, so you can come and go as you please with no hassle.
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>> No. 22858 Anonymous
3rd June 2019
Monday 8:54 pm
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>>22855
It's saying I have a migrated account and to log in with my email address. The only reference to mojang I can find in my emails is a paypal receipt from 2015.
>> No. 22859 Anonymous
3rd June 2019
Monday 8:58 pm
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Ok so it came up with a prompt indicating I used someone else's email to log in and my username wasn't one I remembered. And now I'm logged in... somehow.
>> No. 22861 Anonymous
3rd June 2019
Monday 9:08 pm
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>>22860
I'm sure it's sending recovery prompts somewhere, I don't keep track of how many email accounts I've used.
>> No. 22862 Anonymous
4th June 2019
Tuesday 4:10 pm
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>>22858
Happened to me. I couldn't recover it and ended up having to buy it all over again last year. Absolute shitters.

Having a blast on the new server though.

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>> No. 19768 Anonymous
6th February 2015
Friday 8:29 pm
19768 What are you playing right now?
I figured I'd make an /e/ equivalent of that great, big /beat/ thread.

Recently I have been slogging away on XCOM: Enemy Within with the Long War mod. Humanity is doomed as I'm simply incapable of holding back the torrent of battleships the aliens keep hurling at me.

It's bloody fun though.
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>> No. 23148 Anonymous
4th November 2019
Monday 7:32 pm
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>>23147
I find with fighters you're either really really into them or not in the slightest. Never been my thing personally.
>> No. 23149 Anonymous
4th November 2019
Monday 7:34 pm
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>>23146
Even 76 isn't THAT bad. Especially given the updates over time that have added a bit more flavour to the game.

That said, the subscription service they announced recently has put a damper on things.
>> No. 23150 Anonymous
5th November 2019
Tuesday 1:42 pm
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>> No. 23151 Anonymous
5th November 2019
Tuesday 3:44 pm
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>>23150
Audiable mirth.
>> No. 23152 Anonymous
5th November 2019
Tuesday 5:14 pm
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>>23150
I got myself a fancy backlit keyboard a few days ago. The backlighting is actually really useful for shitposting in the dark learning to code in the dark because I can finally see all those obscure characters I've never needed to use before now without turning on the lights and ruining the ambiance.

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>> No. 22518 Anonymous
9th November 2018
Friday 10:37 pm
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I guess this is the right board for it. Time for a boardgame thread?
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>> No. 23125 Anonymous
27th October 2019
Sunday 9:11 pm
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>>22526
>Pandemic

What are some good co-operative board games? I was thinking of getting Pandemic but wasn't sure what else to try.
>> No. 23126 Anonymous
27th October 2019
Sunday 10:27 pm
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>>22518

I've honestly thought about starting a board game thread here for the better part of a decade, so good on you. I've got maybe 80 of the bastards now.

Ticket to ride is such a beautiful in its simplicity game. But I've never had a game that didn't involve some level of verbal abuse. There is a perfect sweet spot for tension where some cunt builds the route someone else needs and has been planning for 10 turns (Usually I am that cunt).

>>22523

Oh man I like that game and I've had my copy for 10 years, but the flaw that Italy is obviously handicapped is obvious to everyone. By no means the best game ever if best even means anything in the capacity of having fun. It certainly isn't for everyone.

>>23125

The problem with co-op games I find is that they can easily lead to one player telling everyone else how to play. Which is a problem that mostly can't be solved. Hanabi is a cute game in terms of not outstanding its welcome, and not feeling tense. The 'Forbidden X' games are a good game for drumming up tension on quite a light rule set.

Played Robinson Crusoe the other week which is quite heave on the rules for a co op but is a rewarding puzzle to solve. And for the orientalism loving gamer>>22519 the co op game of choice is 'ghost stories'.
>> No. 23132 Anonymous
28th October 2019
Monday 11:24 pm
23132 Kensington
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I remember this very fondly.

https://en.wikipedia.org/wiki/Kensington_(game)
>> No. 23133 Anonymous
28th October 2019
Monday 11:27 pm
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>>23126
> The problem with co-op games I find is that they can easily lead to one player telling everyone else how to play.

Indeed, Pandemic is particularly vulnerable to this if a more experienced player doesn't know how to keep their gob shut guide the game experience without being overbearing for the other players. Other than that it's pretty great.

>>23125
Eldritch Horror is also genuinely good fun if you use the companion app to take some of the faff away. The major sticking point is that each game takes 2h+ easily and while I find time flies while playing the duration alone may put some people off. If you're playing in a casual pub meet, you may also struggle to find a table large enough for both the game and everyone's pints to safely co-exist.

We gave the Fallout co-op game a shot, but it got really repetitive really quickly. Even if you like the Fallout series, I'd avoid it or buy it second hand.

Star Realms Frontiers is a co-op capable pack for Star Realms, a deck builder with oodles of intercompatible expansions. The base game is normally played 1v1 but the "Frontiers" version has rules and a set of missions for 1-4 player to take on cooperatively. If you've played a deck builder before you'll feel instantly at home, if not it won't take more than a few turns to get the basic hang of it. It's fast to setup and pack away and each game shouldn't take more than 20-30 minutes. While the expansions are technically intercompatible, if you play the missions using Command expansion decks you'll have basically no challenge.

Legendary Encounters: Aliens sorry, "Legendary Encounters - An ALIEN Deck Building Game" is a purely co-operative deck builder which commits strongly to its theme. You play through scenarios resembling the three original movies on a provided playing mat. It plays well and has a support mechanic where other players can help you with resources on your turn that helps to keep everyone engaged in their down time. Unless you're some kind of card savant or have a lot of practice, however, it's quite fiddly to setup particularly the first time you open the box. On the plus side, you can generally mix-and-match Legendary Encounters games and, true to theme, there are a special rules to combine this one with "Legendary Encounters: Predator". I'd generally only recommend this one if you think you'll play more than one game in a row, otherwise you'll spend near as much time setting up and packing up as you do playing.

Still card based but basically the opposite of a deck builder is the Dresden Files co-op card game. Each player picks a character (one player has to be Harry Dresden), draws their initial hand and then basically never draws again making cards valuable resources. The players are faced with two rows of cards rach consisting of enemies to fight, cases to solve, obstacles to overcome or advantages to take and have cards for dealing with each of those four things. Using a shared resource pool, players take turns either spend resource to use one of their cards or replenish the pool by discarding. The end goal is that they must have more solved cases than enemies remain alive once they run out of cards. There are some dice rolls during the game and a "show down" at the very end where dice rolls can help bring the players over the line if they didn't quite get there. The game doesn't take much space, is fairly quick to setup and consistently takes very close to 30 minutes. You don't need to know anything about the "Dresden Files" series to enjoy the game, but some familiarity adds more colour to the characters and their abilities.
>> No. 23142 Anonymous
2nd November 2019
Saturday 2:14 am
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>>23133
If you like co-operative games and can get a regular group together, it's also worth looking into "legacy" games. They turn into simple role playing games very quickly, but do require a group of 3-4 people that can commit to regular play at least once a week (otherwise we delve into D&D style want to but never get to).

Pandemic: Legacy requires 12-24 play sessions of ~1h each, and a couple of games of Pandemic to understand the premise to get started. It's shlock writing, but really fun to play through and leaves you with a playable board at the end if you ignore or peel of stickers. It's Pandemic with a story, basically.

Aeon's End: Legacy is a deck builder, but you get to evolve the cards you get to chose from as you progress through the story as well as building the characters you play. It has cosmetic issues if you made certain choices, so it's not perfect, but it's still very much worth playing through. It's also got decent rules for replaying scenarios as well as selling a "reset" pack that lets you start from scratch; but that pack is half the cost of the base game so yeesh.

Tales of Arabian Nights is technically competitive, but those mechanics seem perfunctory and it's more like co-op story telling with training wheels. It's like a giant choose-your-own-adventure book, and if you ditch the win conditions and instead set yourself a time limit you each get to build a character that goes on an adventure (and experiences various strokes of luck or misadventures). If your group is at all RP capable, it's really good fun.

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>> No. 17227 Anonymous
6th November 2013
Wednesday 10:41 am
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I bought the worms bundle twice absent mindedly so here are the extra keys .gs

Superfrog HD https://www.humblebundle.com/gift?key=sMmGPe2yUKPMm3HC
Worms Blast https://www.humblebundle.com/gift?key=DRYGuGM38VdnxfuF
Worms Crazy Golf https://www.humblebundle.com/gift?key=eYEPWANxqsCnqkfY
Worms Ultimate Mayhem https://www.humblebundle.com/gift?key=xbqFPzD2SDRXmNSz
Worms Armageddon https://www.humblebundle.com/gift?key=U7TeH7v3r64aWT74
Worms Pinball https://www.humblebundle.com/gift?key=B73d2Xh85TTbdGyE

One each, that means you bikethief and stickyfingerslad.

https://www.humblebundle.com/ is Batman GOTY editions and FEAR.
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>> No. 23129 Anonymous
28th October 2019
Monday 2:44 pm
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Assetto Corsa is only £13 on Steam, with all the DLC, right now. It's easily the most entertaining driving sim I've played and there are seemingly endless amounts of DLC for it, I can't recommend it enough.
>> No. 23130 Anonymous
28th October 2019
Monday 7:21 pm
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>>23129
I meant to say "endless amounts of mods for it", as you can see the DLC is definitively finite.
>> No. 23131 Anonymous
28th October 2019
Monday 11:20 pm
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>>23129
Interesting - I like a driving SIM and have seen the reviews of I and considered it in the past. I have a Logitech wheel/pedals and one of those driving seats to go with.

Why is it so good? I like Project Cars very much indeed, but with the wheel it's almost too easy once you've practiced enough.
>> No. 23134 Anonymous
29th October 2019
Tuesday 12:21 am
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>>23129
A couple of years ago I bought a wheel and pedals and thought I'd get into multiplayer racing in Assetto Corsa. Played it for maybe 15 hours total but eventually got bored of it and realised I'm not really into racing sims. I played the shit out of the old GT and Forza games but I was never one to autistically shave milliseconds off my laptimes or engage in the tedium of going around the same track over and over to learn the best racing lines, which is a necessity if you want to be competitive online.

I ended up selling the wheel and pedals, bought an old MS Sidewinder joystick because force feedback in joysticks went the way of the dodo for some reason, and had a blast blasting people in Il-2. Going pew-pew in the air or in space is a more fun thing to simulate than driving around a race track.
>> No. 23135 Anonymous
29th October 2019
Tuesday 8:11 am
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>>23131
The variety of tracks and the range of cars to drive is what I like most about it. It's definitely more of a sim than Project Cars, although the graphics aren't quite up to the same level. As I, eventually, mentioned it has a modding scene that's second to none. If you have a "local" racetrack that you've always thought "damn, I wish that was in a game for once", someone's probably at least working on adding it. Not that the base game's barren or anything, especially with all the DLC, there's just loads going on beyond that.

>>23134
>but I was never one to autistically shave milliseconds off my laptimes or engage in the tedium of going around the same track over and over to learn the best racing lines
Oh. Okay.

Il-2's ace too though. I've never managed to get a Sturmovik into space, but maybe I never tried hard enough.

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>> No. 22863 Anonymous
4th June 2019
Tuesday 8:15 pm
22863 Official* Britfa.gs Minecraft Server
Thought I'd better make a new thread for this so the link doesn't get buried -

britlads-prime.ftb.host

It's vanilla right now, save for GriefProtection, which allows you to claim an area of land that will be secured from damage/grief. I don't know if we need this or if it'll ruin the 'fun' of natural disasters like your house being cunted over by creepers. But for now all you do is do /claim in your house to claim your first area, then subsequent claims or edits will require a golden shovel. It's a whole thing, look it up.

I'm happy to stick other mods in there if we get bored, and please let me know if you encounter performance issues - I'm using some hosting service that might well be shite.
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>> No. 22981 Anonymous
30th June 2019
Sunday 2:16 pm
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>>22971
>> No. 22986 Anonymous
1st July 2019
Monday 1:37 am
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>>22964
Are Ender Chests vanilla MC? If so, that might be your solution.
>> No. 22987 Anonymous
1st July 2019
Monday 11:41 am
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>>22964

There is, but you'll need to use a hopper minecart. That can collect the beef and deliver it, maybe run it off a Redstone clock so it delivers periodically.
>> No. 22988 Anonymous
10th July 2019
Wednesday 10:01 pm
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WHY
If you're going to do this please don't do it anywhere near spawn
>> No. 23061 Anonymous
1st October 2019
Tuesday 5:23 pm
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Here are there any backups knocking about for this world? I wouldn't mind taking over hosting it once I've some more time.
Plus I liked my base.

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>> No. 22298 Anonymous
24th March 2018
Saturday 9:07 pm
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I know I'm a bit late to the party but I'm considering getting either a PS4 or an Xbox One. I'm assuming these days there's little difference between the two other than having the odd exclusive title. I've seen a few Xbox One bundles in the region of £150 - £200 so I'll probably go for one of them as they're cheaper than what I've seen for the PS4.

Have I left it too late, as in are the next generation of consoles expected any day now? Also, which games do you lads recommend? I'm a bit out of the loop with gaming.
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>> No. 22893 Anonymous
10th June 2019
Monday 7:40 pm
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>>22892
Most yanks I know have gigabit connections and are constantly raving about it.
>> No. 22894 Anonymous
10th June 2019
Monday 9:07 pm
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>>22893
What about the Yanks you don't know?
>> No. 22895 Anonymous
10th June 2019
Monday 9:52 pm
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>>22894
They have gigabit connections too, but don't rave about them.
>> No. 23055 Anonymous
30th September 2019
Monday 6:31 am
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OP here, finally going to get around to buying a console later this year under the guise of a Christmas present for laddo. His friends all own Xboxes so my current line of thinking is:

• Buy the Xbox One S 1TB bundle with two controllers, FIFA 20 and The Division 2 for £199.
• Trade both games in at CeX for £50 in credit and buy a few games better suited for him, along the lines of Crash Bandicoot, Spyro, Monster Hunter: World, Tekken or Overwatch.

https://www.game.co.uk/en/m/1tb-xbox-one-s-with-extra-controller-fifa-20-the-division-2-and-now-tv-2662111
>> No. 23056 Anonymous
30th September 2019
Monday 12:03 pm
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>>23055
Just buy him an N64 and insist you think it's the same thing.

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>> No. 22461 Anonymous
22nd September 2018
Saturday 3:37 pm
22461 Dead Companies Tell No Tales
Telltale Games is laying off most of its staff, canceling upcoming games

>"Today Telltale Games made the difficult decision to begin a majority studio closure following a year marked by insurmountable challenges," Telltale said in a statement. "Telltale will issue further comments regarding its product portfolio in the coming weeks."

https://www.techradar.com/news/telltale-games-is-laying-off-most-of-its-staff-canceling-upcoming-games

RIP The Walking Dead Final Season.

What I think has probably happened here is they've overstretched themselves and people have become burnt out with the genre, there was a telltale game for every franchise going a few years ago. I bitter loss if you were invested in anything they've yet to finish though.
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>> No. 23041 Anonymous
5th September 2019
Thursday 8:05 pm
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I noticed that Telltale was having a Steam sale and was like, what?

But after looking it up, it seems a holding company that purchased the assets to Telltale is relaunching it on a smaller scale. Positive news, although of course it could go either way from here on:

https://www.polygon.com/2019/8/28/20835854/telltale-games-return-walking-dead-lcg-entertainment

Some former employees have been a bit scathing for some reason, but it doesn't sound justified:

https://www.polygon.com/2019/8/29/20838817/telltale-games-return-aftermath-employees-interview
>> No. 23043 Anonymous
6th September 2019
Friday 9:02 am
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>>23041

They're being offered contracts with terms that are shit even for the game industry, where they'll be independent contractors and not entitled to any workplace benefits or a modicum of job security.
>> No. 23044 Anonymous
6th September 2019
Friday 11:45 am
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>>23043
>contracts with terms that are shit even for the game industry
Citation please?
>> No. 23045 Anonymous
6th September 2019
Friday 10:18 pm
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>>23044

Literally in the link two posts up:

>Ottilie said that some workers from the original Telltale Games will be offered freelance roles, with full-time positions possible in the future.

I'd be a bit insulted if the company I worked for shut down, someone else bought the corpse then offered me temporary, day to day work. It's not a great offer.
>> No. 23046 Anonymous
7th September 2019
Saturday 9:54 am
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>>23045
No it isn't, but that doesn't make it "shit even for the game industry".

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>> No. 22839 Anonymous
29th May 2019
Wednesday 8:14 pm
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Allo .gs. I'm going to buy a Nintendo 64 for someone as a gift. I want it to connect to a Sony XF9005 TV.

I'm aware I'll need something like an A/V to HDMI converter, but I know these things can look shite if you don't do it right. Obviously it doesn't need to be crystal, but a good picture and sound would be nice. Is there a smart way of connecting it?

After having a Google I realise there are some interesting custom kits out there, like https://www.game-tech.us/product/ultrahdmi/, but that's a bit above my effort threshold at the moment. Any other recommendations?
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>> No. 22840 Anonymous
29th May 2019
Wednesday 8:19 pm
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Does your telly not have a composite video input? It'd seem to make more sense to just use that.
>> No. 22841 Anonymous
29th May 2019
Wednesday 9:49 pm
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>>22840

The coloured cables, you mean? As long as they haven't been removed in the most recent generation of flat screens... Even searching on specs websites hasn't made this entirely clear.

It's not my television so I can't check physically, unfortunately.
>> No. 22842 Anonymous
29th May 2019
Wednesday 9:53 pm
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They do specific ones aimed at the retro gamer. So long as you get one of those I don't think you can go far wrong, they usually also do stuff like compensate for frame delay, which is apparently a thing because analogue TVs at the time worked differently with the frame rate. You might have mixed results with a general purpose one.

When I was into retro games a few years ago the thing to get was called a Framemeister, but I'd imagine it has all moved on a bit now.
>> No. 22843 Anonymous
29th May 2019
Wednesday 10:03 pm
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>>22841
The model you specified does have a composite video input.

https://www.sony.co.uk/electronics/televisions/xf9005-series/specifications
>> No. 22875 Anonymous
8th June 2019
Saturday 5:16 pm
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I'm going to start this by saying that it's going to look like absolute arse unless you pay a lot of money. It looking blurry and shitty might all be part of the fun, but if you're interested in why your childhood memories are going to look like a smudgy mess on that TV then read on, I guess.

Converting old analogue signals to HD digital ones is just massively more difficult than you'd imagine. Upscaling a DVD to make it look "ok" on a 4K set requires a lot of post-processing, and the end result isn't ever great. All modern sets that have analogue inputs are tuned to this use case - they will process the fuck out of composite video in an attempt to make DVD/TV look passable.

Unfortunately, this means that the situation is significantly worse for retro games. The aforementioned post-processing tends to add hundreds of milliseconds of latency, which makes anything other than turn-based games pretty much unplayable. This can sometimes be fixed to some degree by enabling "game mode" on the TV, and that may be good enough if you're just messing around and don't care how things look. It doesn't address the issue of scan conversion and upscaling, i.e. how to take a ~320x240 analogue signal and turn it into a 3840x2160 digital signal, in 16ms or less. The Framemeister >>22842 mentioned does a good job of upscaling, and the OSSC is also great, but neither of these are the kind of thing you'd give as a gift.

To make matters worse, an un-modded N64 doesn't output anything better than s-video, and that TV doesn't seem to have anything other than composite. That'll be composite "240p", and most consumer sets make a right fucking mess of upscaling this. Early 3D games get a particularly hard time of this as the aliasing (jaggies on polygon edges) tend to be much more noticeable than in 2D art.

>I'm aware I'll need something like an A/V to HDMI converter
There are no cheap composite to HDMI converters that are worth buying; they are simply the same chip (very likely worse, in fact) that's in that Sony TV.

Getting an N64 to look anything other than absolute shite on a modern set is really pretty hard. I'll almost always go with the original hardware for nostalgia purposes, but for N64, I'll go for an emulator-loaded laptop every time (not least because of the framerate increases).

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>> No. 22775 Anonymous
1st April 2019
Monday 5:21 pm
22775 Pronouns in games
https://www.oneangrygamer.net/2019/03/vampire-the-masquerade-bloodlines-2-gets-woke-with-pronouns-modern-day-politics-masculine-subversion/80691/

I don't mind this at all but I wish it would have some actual function rather than being there for the sake of it.
If you had cosmetic affects for instance, If I could choose my pronoun to be xer and I play some 'girl' with masculine features and that voice trans have then yea think this would be interesting.

What think?

(A good day to you Sir!)
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>> No. 22797 Anonymous
8th April 2019
Monday 8:53 pm
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>>22796

>but at the same time you shouldn't moan about having LGBT culture 'rubbed in your face' simply because it exists (as a lad did above).

Whilst that is true, sometimes it purposefully is. I usually consider that something to do with the insecurity of the person who insists on the rubbing in their own identity more than anything whenever I've seen it. Kind of like how American Atheists seem to revel in an adversarial to Christian position.Among groups like the fet scene there is definitely regularly the obnoxious righteousness that goes with that kind of psychological insecurity, where the stance of indifferance isn't good enough for people.
>> No. 22798 Anonymous
8th April 2019
Monday 9:53 pm
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>>22796

Indeed, but I think in general it's easy to read things as an attack on LGBT stuff when in reality it is just somebody saying that's not really their thing. Which, as we've agreed on, is fine. The phrase he used was "rubbed in his face" but I didn't take that as a moan at LGBT people, just a general way of expressing it was like having a bit too much mayonnaise on his chips for his liking.

>>22795

Of course, but not everything has to be for everyone. It's just as valid for a straight bloke to go "no thanks, it's a bit gay for me" as it is for a gay lass to go "nah, it's not gay enough for me". Generally though I think if people are placing so much weight in their sexuality and how it defines them as a person, I feel they would be able to make bigger gains by putting their self-esteem in healthier things, than by the token gesture of having a game call them xe.

You don't hear me complaining that furries are under-represented. We still have to make the yiff mods ourselves damnit.
>> No. 22799 Anonymous
8th April 2019
Monday 11:02 pm
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>>22791
I've avoided getting involved with this why can't we just talk about our RP adventures and Ventrue being best? and I don't know your LGBT resistance HQ but I used to frequent a gay-bar every month or so because I had gay friends. It was awkward at first but eventually I made friends with the other regulars and we got drunk and had a laugh as friends do.

This sounds more like the place you're going to is just full of dickheads who base their identity on being the other or you've not gotten to know anyone and therefore unconsciously see them as the other. I'd hazard the latter but there's always one person writing in the guardian. I mean, you're presumably a lovely couple so how is that different to any other bar? If you went with your boyfriend what would be different?

That said it's neither here nor there. We're talking about a game whose plot centres on an underground society of vampires and blood-magic. Although the franchise has a complicated relationship with sex it is generally assumed that vampires lack a sexual impulse and gender norms are irrelevant when you're a blood-thirsty predator. Pronoun choices are by extension irrelevant but there's absolutely no reason to tout it in this day and age unless they're going to make it a core part of the plot (which would ruin it) or otherwise use it to try and cover a bad game (the typical option).
>> No. 22800 Anonymous
9th April 2019
Tuesday 12:12 am
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>>22799

That's mostly why it feels disingenuous, which was my point. Neither of us are the type to talk to strangers, so why are we there exactly when we could be anti-social in any pub we like?

It's because she doesn't want to feel like she's sold out by taking the dick.
>> No. 22801 Anonymous
9th April 2019
Tuesday 12:19 am
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>>22799

>We're talking about a game whose plot centres on an underground society of vampires and blood-magic. Although the franchise has a complicated relationship with sex it is generally assumed that vampires lack a sexual impulse and gender norms are irrelevant when you're a blood-thirsty predator. Pronoun choices are by extension irrelevant but there's absolutely no reason to tout it in this day and age unless they're going to make it a core part of the plot (which would ruin it) or otherwise use it to try and cover a bad game (the typical option).

From what I remember of Masquerade, a young vampire has been dead for 25-50 years and usually several hundred, some of them living for thousands, slow to adapt to society as they become more reclusive, and becoming consumed by their bestial nature they hardly seem the sort to be on the cutting edge of progressive. They also referred to the ruler of the city as 'the prince' regardless of sex because such concepts were irrelevant to them.

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>> No. 22746 Anonymous
13th March 2019
Wednesday 12:39 pm
22746 ALL of the Halos are coming to PC
https://metro.co.uk/2019/03/13/halo-master-chief-collection-coming-pc-steam-along-halo-reach-8894588/

I'm genuinely chuffed about this. Playing Reach WITHOUT the awful frame drops and ugly motion blur is going to be heaven.

Unless they pack the release with micro transactions and I have to go on the kind of spree they don't give people medals for.
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>> No. 22756 Anonymous
14th March 2019
Thursday 6:43 pm
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>>22748
The visuals are very memorable and unique*, from the colourful guns and enemies to the beautiful sky boxes, you've got a quality campaign (at least until 4) and the multiplayer is probably the most fleshed out I've known in an FPS. Obviously it's all a matter of taste, but I also prefer the pace of the gunfights over Quake or Counter Strike, which were always 2fast4me even before I hit the e-sports retirement age I'm at now. But going back to how diverse the multiplayer can be, you could probably edit player speeds, health and weapon damage to have a Quake-like custom game mode quite easily, or just race ATVs, or get chased by an unkillable zombie ghost. Basically it can be anything you like, hopefully doubly so once it's on PC.

*Yes, I am aware they cribbed plenty of ideas also.
>> No. 22757 Anonymous
14th March 2019
Thursday 6:58 pm
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I played the first Halo recently for the first time since it came out, and I was surprised by how open it was. It has the reputation for the dumbing down of FPS games, but even early missions don't hold your hand with excessive way points like modern games have.
>> No. 22758 Anonymous
14th March 2019
Thursday 7:07 pm
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>>22748

The one thing it probably did better than anything else is AI. It feels believable for reactions in a war zone, each type of creature has it's own personality that comes through. I don't recall anything doing as good of job of it before or since.
>> No. 22760 Anonymous
14th March 2019
Thursday 7:25 pm
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>>22756>>22757>>22758

All of this. I remember the Halo series being the first games in a long, long time that really made me want to play through them on every difficulty and get all the achievements and all that. There's nothing that brings four hopeless nerds together like spending days or weeks trying to get the LASO achievements. The AI really helped with that, it wasn't just "more" enemies running at you, they were actively more aggressive.

More than anything else, the appeal of Halo to me was that I grew up with it. It's a game I could play in my room on my little 14" telly, I didn't have to borrow the family PC and sit in the living room and all of that, it was mine. Even if the games were shite I'd probably still have that feeling, but they also happened to be very good.

Halo is also the reason a lot of my online life exists, I have friends I made on Xbox live before it was even called Xbox live, that I still talk to today. I have friends from the Rooster Teeth and Machinima communities, both companies that simply wouldn't exist without Halo. It was a Big Deal for console gaming back then and that won't be forgotten easily by someone my age.

Halo CE being on PC, and able to run directly from a flash drive was excellent craic too. We used to just play each other in it in school/college computer labs when nobody was looking.
>> No. 22761 Anonymous
16th March 2019
Saturday 5:10 pm
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>>22752
> "God, this reminds me of how much fun I had with UT back in the day!"
Same, that's why I've been replaying UT99 recently. Got to the DM-Phoboss, getting massively wrecked there.
I also have the GOTY edition which sadly has some decent DM maps replaced by some other ones that I like less.

Sort of want to play UT2004 again too. I have my reservations though, as I remember the 2004 was pretty intense too and somehow differently intense. For example, in UT99 the November Sub Pen CTF map had the most vicious combat situations right in the middle. In 2004, the middle seemed to be rather dead. There were more 'tension pockets' across the map, the overall pressure just wasn't there.
It also felt a bit more Quake-ish in general to me.

Thanks for the comments. Perhaps I'll find some time to try it if it really comes to PC.

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>> No. 22292 Anonymous
17th February 2018
Saturday 11:27 pm
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https://www.youtube.com/watch?v=_g-la83RpEc
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>> No. 22293 Anonymous
19th February 2018
Monday 7:21 pm
22293 spacer
Nope. Nope. As soon as I heard his voice, I stopped the video. Not watching that.
>> No. 22294 Anonymous
19th February 2018
Monday 7:40 pm
22294 spacer
>>22293

Good for you, it is badly delivered meandering tedious crap.
>> No. 22295 Anonymous
20th February 2018
Tuesday 2:16 pm
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I thought it was a very well made review of an existential masterpiece of a game.
>> No. 22296 Anonymous
20th February 2018
Tuesday 3:42 pm
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I've watched a lot of Kim Justice videos in the past and they've always been very good, not seen that one mind.
>> No. 22731 Anonymous
21st February 2019
Thursday 7:49 pm
22731 Dave Perry
I'll just leave this here:


https://www.youtube.com/watch?v=i62K01nSla4

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>> No. 22636 Anonymous
25th January 2019
Friday 5:02 pm
22636 Xbox
I found a crystal xbox in some bushes, I've fixed it up and am just waiting on a controller now.

Are there any decent xbox exclusives? I can't think of any - Halo, Halo 2 and Fable all have PC ports. It is hardmodded so homebrew/foreign titles are options.
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>> No. 22723 Anonymous
15th February 2019
Friday 12:13 am
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>>22720
For me it's comics. When I was a kid a comic was a treat, a small one but a treat nonetheless. You had to at least be good for half an hour first while you went around the supermarket with your mum. Now I can just sit in bed reading years and years of Spider-Man in one go on my tablet whenever I have a couple of days off. There's a part of me that still wants to pinch myself even as a 30 year old man.
>> No. 22724 Anonymous
15th February 2019
Friday 1:26 am
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>>22723

For me it's online chess. I used to dream of the day when I'd be old enough to get the bus into town and play against good players every week. By the time I was old enough I had very much lost interest in chess, but now I'm a boring old man and I can play blitz against strong players at any hour of the day or night on my phone. If you'd told the nine-year-old me that one day it would be possible to watch lectures by grandmasters or play in chess tournaments on a little glowing slab, he would have been delirious with excitement.

Also YouTube in general - it's now possible to curate your own nerdy TV channel that's full of fascinating weirdos. TV is a lot stupider and more facile than it used to be, but it almost doesn't matter.
>> No. 22725 Anonymous
15th February 2019
Friday 9:43 am
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>>22724
Have you played Dennis Bell of Torquay?
>> No. 22726 Anonymous
15th February 2019
Friday 1:49 pm
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Not quite the same but I've been spending too much time and money in B&Q lately; it feels like being a kid in Toys R Us.
>> No. 22727 Anonymous
15th February 2019
Friday 3:48 pm
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>>22723
>>22724
>>22726

For me it's Darknet drugs and prostitutes that get delivered in Ubers. Now this is a future I can get behind IYKWIM .

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>> No. 22344 Anonymous
1st June 2018
Friday 1:25 am
22344 TotalBiscuit is dead
So, are we going to talk about this? On the one hand, it's just another "youtube personality". On the other...
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>> No. 22386 Anonymous
4th June 2018
Monday 2:39 pm
22386 spacer
>>22385
Duuuh nuuuh nuh - duhnuhnuhnuhnuh, nuhnuhnuh
>> No. 22387 Anonymous
4th June 2018
Monday 3:12 pm
22387 spacer
>>22386
Mah nà mah nà, di-dee bi-dee-di.
>> No. 22388 Anonymous
4th June 2018
Monday 3:54 pm
22388 spacer
So we're just letting the Irish post here now?
>> No. 22623 Anonymous
17th January 2019
Thursday 12:51 pm
22623 spacer
did he really believe trump was trying to kill him? i really couldn't pay attention to him anymore with all his anti trump shite.

(A good day to you Sir!)
>> No. 22624 Anonymous
18th January 2019
Friday 9:28 am
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>>22344
Danny Dyer's let himself go.

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>> No. 22530 Anonymous
17th November 2018
Saturday 1:31 pm
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Are any of you multiplayer lads still knocking about? I was thinking recently about that stint we all played Warsaw, that was nice.
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>> No. 22531 Anonymous
17th November 2018
Saturday 2:54 pm
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I have fond memories of the Minecraft server.
>> No. 22532 Anonymous
17th November 2018
Saturday 3:06 pm
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>>22531

I ran the first one we had, I enjoyed that too. I was going to mention it but I thought people would't be into that sort of thing anymore.
>> No. 22533 Anonymous
17th November 2018
Saturday 3:40 pm
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>>22532
Minecraft or human interaction? I have minecraft on PC, haven't played it in ages. I've been playing Warframe a bit though, it's a decent multiplayer game.

What would you all have in mind to spunk some time on?

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