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>> No. 20789 Anonymous
13th July 2015
Monday 2:48 am
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Satoru Iwata, CEO of Nintendo, has died. Aged 55 of a preventable cancer, pretty scary stuff.

He was a truly great games developer, but didn't get involved in the development of games very often nowadays, being the CEO, but when he did they were great. He worked on Super Mario Sunshine as well as LoZ The Wind Waker and Metroid Prime.

He wasn't a celebrity outside of gaming circles in the same way Bill Gates and Steve Jobs were outside their own respective fields, but by rights he should have been. The man was a true prodigy of video game programming and has accomplished feats that would make John Carmack blush. He single handedly coded the game Earthbound from scratch after a team of devs couldn't pull it together and make it work. He coded Pokemon Gold so well and so efficiently it allowed the Gamefreak team to add the region from the Red and Blue into the game as well on the same sized cartridge. His accomplishments aren't sexy or sensational, but they were great nonetheless and his death is a massive loss to the industry.

Rest in Peace, m8.
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>> No. 20800 Anonymous
13th July 2015
Monday 7:01 pm
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Not really. His team unfucked a project that had been in development for four years, and it took them a year to do so.

(This sort of thing has not been that uncommon an occurrence in the games industry, with all due respect to Iwata and co.)
>> No. 20801 Anonymous
13th July 2015
Monday 7:10 pm
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I wonder what will happen to that puppet. Imagine if they kept on using it in Nintendo Direct.
>> No. 20802 Anonymous
13th July 2015
Monday 8:15 pm
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It will be buried with him.
>> No. 20805 Anonymous
14th July 2015
Tuesday 12:39 am
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Imagine some sort of Halloween Direct where it bursts out.

>> No. 20807 Anonymous
14th July 2015
Tuesday 2:06 am
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>> No. 20765 Anonymous
5th July 2015
Sunday 7:48 pm
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Having a load of fun playing this. Fast responsive movement like the arena FPS classics with multi-stage objectives and an interesting loadout/progression system.

Free to play. There's a bit of a grind if you want specific characters or loadouts which can be bypassed with RL cash, but it's not pay-to-win.
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>> No. 20767 Anonymous
5th July 2015
Sunday 8:14 pm
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The mechanics are pretty good but the player base is fucking terrible in my experience. No communication or teamwork, clearly little interest in working with others, it's the sort of thing you invite when you make a game free to play.

>> No. 20592 Anonymous
23rd June 2015
Tuesday 3:16 am
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It's broken and in a way I don't think is fixable, thanks to our lovely friends at Nvidia and their custom .dll file. There is exactly 1 game with Gameworks that actually works and that is MGS: Ground Zeroes. The rest are Steam library herpes.

Thank the lord for Steam refunds. My 290X should run this fine, but it wont go above 30 on Low settings. What a fucking disappointment.
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>> No. 20749 Anonymous
2nd July 2015
Thursday 11:50 pm
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Nothing says 'I am not a bore' like recycling an internet meme from a batman film, and then asking for information which is easily available from the web.
>> No. 20750 Anonymous
2nd July 2015
Thursday 11:51 pm
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Why are the red doritos labelled as nacho cheese, instead of the chilli heatwave we know and love?
>> No. 20751 Anonymous
2nd July 2015
Thursday 11:51 pm
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You're a big bore!... for you.
>> No. 20752 Anonymous
2nd July 2015
Thursday 11:52 pm
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Don't question the dorito pope, shitlord.
>> No. 20753 Anonymous
3rd July 2015
Friday 12:11 am
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Your thought process, from what I can tell:

"These people are talking about something I don't care about. Instead of just moving the fuck along, what I think I'll do is I'll start talking about something I do like to talk about, apropos of nothing. I know! I'll talk about gamergate, because like all people who like talking about gamergate, I am literally incapable of discussing or even thinking about any other subject."

Did I miss anything out?

>> No. 20682 Anonymous
30th June 2015
Tuesday 1:04 pm
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>486, 4MB of RAM, 3.7MB of HDD space


>> No. 18479 Anonymous
29th April 2014
Tuesday 6:16 pm
18479 spacer
Would we be interested in a Minecraft server again?

Answers in the form of what hosting service to use and what mods we need, thanks.
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>> No. 19762 Anonymous
27th January 2015
Tuesday 10:49 pm
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Update: Most of the chickens seem to be in the nether. I'm trying to wipe them out but accidentally stabbed a pigman so am fucked.
>> No. 19763 Anonymous
27th January 2015
Tuesday 11:08 pm
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Also the golems aren't gone.
>> No. 19839 Anonymous
14th February 2015
Saturday 12:03 pm
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I forgot how grindy starting out in this game is. I think I may just become a farmer.

>> No. 20673 Anonymous
29th June 2015
Monday 3:20 pm
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Are there any decent basic tutorials for a complete newcomer?
I know the console versions have one built in.
>> No. 20674 Anonymous
29th June 2015
Monday 5:35 pm
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>> No. 20667 Anonymous
28th June 2015
Sunday 4:53 am
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Anyone ever played Don't Starve? They've brought out a co-op version called Don't Starve Together. It's pretty good, anyone fancy a game? Say a time and I'll throw up a server.
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>> No. 20668 Anonymous
28th June 2015
Sunday 11:38 am
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We discussed it in the roguelike thread, one lad said he thought it was boringly repetitive and I agreed when I tried it. I could imagine co-op making it quite fun, oddly enough, but I'm not buying it to find out, sorry.
>> No. 20669 Anonymous
28th June 2015
Sunday 12:04 pm
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Just from the title this sounds like a game about working-class survival in Cameron's Britain that a mildly stoned Charlie Brooker might make while he was recovering from the flu. I really hope it's that.
>> No. 20670 Anonymous
28th June 2015
Sunday 12:37 pm
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Does anyone know how to gain enough strength and stamina to defeat the JobCentre heavies? I had resolved early on that I'd violently resist any benefit sanctions given to me but by the time my JSA advisor grew tired of my excuses I'd become too hungry and weak to resist. The heavies are easily able to pin me down until the police arrive. Do I really have to steal some protein bars or something?
>> No. 20671 Anonymous
28th June 2015
Sunday 1:48 pm
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You need to seek out dodgy Dealer Dave who hangs out around Spar at midnight for some special Soap bar, which allows you to mess with time & space.
>> No. 20672 Anonymous
28th June 2015
Sunday 3:53 pm
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Don't forget the mini-game in the Spar itself doing the weekly shop where you have to complete a series of puzzles such as working out if a 3 for 2 deal on Birdseye fish fingers is actually better value than Spar own brand and which of the badly-labeled beers are in the "any three for a fiver" offer, all while keeping a running total in your head so you don't get overdrawn and hit with fines by your bank.

>> No. 19430 Anonymous
26th August 2014
Tuesday 1:19 pm
19430 PS2 era classics
Afternoon chaps.

I never gave my PS2 as much attention as I should have. I spent a great deal of my youth sat in front of my PS1, but I feel I always neglected the PS2, because at that time I was just about the right age to start doing things like listening to loud rebellious music and having sex with girls. So as such, now that I'm getting to an age where the novelty of sex has worn off and my "rebellious" music tastes from back in the day are starting to turn up in nostalgic CD compilations, and games for it sell for peanuts, I thought I might dig it out and see what I missed out on.

Pictured are all the games I currently own. Question is, what games of the era should I hunt down? I've orderd a few obvious ones like MGS2 and 3 from CEX, but I wondered if you lads know of any hidden gems I should try to pick up.

Also, general PS2 nostalgia thread I guess. Does it count as retro yet if we are two generations on?
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>> No. 20630 Anonymous
24th June 2015
Wednesday 11:10 am
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The Kingdom Hearts games are pretty solid hack'n'slash RPGs if you can stomach the Final Fantasy/Disney crossover universe.

Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army, despite its very J sounding name, has good action RPG combat and fairly novel exploration - more investigation based than just wandering around a big map looking for the next cutscenes. Lot of flexibility in party structure, as it has a Pokemon style mechanic of capturing demons that can be used to aid your interactions with the world when investigating and also when in combat. Shin Megami Tensei Nocturne (Lucifer's Call in Europe) has a pretty traditional turn based system, but it's more lethal than most games, and there's a lot of flexibility in the development of your own character's skills and abilities, plus the demon capture/summoning to make up your party, as well have a branching plot where choices actually matter.
>> No. 20631 Anonymous
24th June 2015
Wednesday 11:53 am
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RPGs without job systems are always arse, but ones that let every character be every class are also arse.

It's finding a balance, which I think Bravely Default got down well, but I digress

Dragon Quest VIII is a masterpiece though. It's the only turn-based RPG I still enjoy as much as when I first played it, so I would recommend it.
>> No. 20632 Anonymous
24th June 2015
Wednesday 12:02 pm
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Being able to choose from different weapons that changed how each character played made that game immense. Also, Beast Wars: Japanese Social Club edition. The 3 brickmen were invincible.
>> No. 20633 Anonymous
24th June 2015
Wednesday 2:32 pm
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On the back of this JRPG discussion, I've always been really taken with the Digimon World games, for some reason.

For decent job systems, Final Fantasy Tactics will always be my favourite. It does a better job of being a D&D-style game than most of the D&D games do. War of the Lions and Tactics Advance are games that I would consider unmissable (NB: neither are PS1/PS2, though WotL is a remake of the original Tactics on PS1).

Then again, if you're after an incredible solid RPG from an older and better time that isn't big silly hairstyles and the power of love ultimately saving the day, you can't really go too far wrong with the D&D games. Character design is basically the only point in playing them, because the stories are inexpertly told and not exactly riveting, but if you have an affinity for the D&D rulesets then you'll have a blast. Neverwinter is my go-to, I'm probably going to install it on my Surface so that I can play it on trains.
>> No. 20634 Anonymous
24th June 2015
Wednesday 2:37 pm
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Battleship Gunner.

>> No. 18284 Anonymous
19th February 2014
Wednesday 2:24 am
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Will this be the fabled return of the Prodigal son of PS, Crash Bandicoot, or is there another?

I want it to be Shenmue 3 so bad I might cry if it isn't, even though it most likely will never happen.

Any theories?
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>> No. 20512 Anonymous
16th June 2015
Tuesday 4:03 pm
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Time to dust off the Dreamcast, by the looks of things.
>> No. 20516 Anonymous
16th June 2015
Tuesday 10:02 pm
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Screenshot 2015-06-16 at 22.01.30.png
That poor bloke.
>> No. 20536 Anonymous
18th June 2015
Thursday 1:13 pm
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What was the deal with Shenmue anyway, wasn't it pretty much Quick Time Event: The Game? I can't find myself getting hyped about the third one. Nor a FFVII remake in fact, the only reason anyone likes it is because it was their first RPG as a child.

Doom 4 looks pretty fun, although as I feared, they've horribly fucked up the weapon balance. Shotguns looked completely piss-weak and the plasma rifle looked like an anaemic UT link gun. Doom was such a brilliant game because of its simplicity, and the razor sharp balance of gameplay elements. It seems they really can't get their heads around this- They could call it Quake 5 and I would be happy, but if it takes more than one shotgun blast to kill a basic grunt, then Doom it ain't.

i don't even know what I'm rambling about now anyway. E3 was a lot better this year sure, but fuck me it's like gamers actively just WANT to throw themselves back to the mercy of giant companies who want nothing but their cash. The disastrous cash-grabs of the last couple of years are entirely forgotten because your favourite corporate surrogate parent showed a fancy trailer for some games you like with bigger numbers on the end that people have been saying they should do for a while. Fuck me. Gamers deserve their industry to be in the state it's in, they really do.
>> No. 20538 Anonymous
18th June 2015
Thursday 2:42 pm
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I have transcended the earthly domain of consoles, and movie/franchise cash ins and rehashes.

I only play pc games. And at that, only ones that work natively on Linux.

Loved FF7, but can't get excited for this. It won't be as good, they will just dumb it down.
>> No. 20558 Anonymous
19th June 2015
Friday 6:15 pm
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>What was the deal with Shenmue anyway, wasn't it pretty much Quick Time Event: The Game? I can't find myself getting hyped about the third one.
It was one of the first games with a believable 3D representation of an open, living world. It predated GTA III by a year or two but it's been more or less forgotten by comparison; Rockstar's game was an actual game (and was hugely successful), whereas Shenmue was a walking-around-80's-Japan simulator with a few gameplay bits tacked on now and then. It did not become the Dreamcast's killer app, despite having the highest budget of any game ever when it was made, and played a significant role in the commercial failure of the system.

The Shenmue games attracted a small but very vocal fanbase, comprised of players who enjoy exploring purely for exploring's sake. I doubt their numbers have swelled much since 2001, and Yu Suzuki says he wants to keep the game design the same, so fuck knows how anyone involved expects Shenmue 3 to make money. It's being pitched as "one for the fans", but the problem with that is that it still costs a tremendous amount of cash to make an open world game like Shenmue - the Kickstarter cash won't come close to covering it, Sony have said they'll cover some of it, who knows how it'll turn out. I suspect that signing ~2000 collector's editions will be the least of Suzuki's worries.

>> No. 20506 Anonymous
16th June 2015
Tuesday 2:22 pm
20506 FF7 Remake
Hell has frozen over.

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>> No. 20530 Anonymous
17th June 2015
Wednesday 4:23 pm
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Aeris is arguably the revision itself.
>> No. 20533 Anonymous
17th June 2015
Wednesday 7:22 pm
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I genuinely did not mean to call her Aerith.

That's what happens when so many people correct me when I say Aeris. Next I'll be saying Cloudu-San.
>> No. 20534 Anonymous
17th June 2015
Wednesday 9:26 pm
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I just assumed you had a lisp.
>> No. 20535 Anonymous
18th June 2015
Thursday 12:46 am
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I think anyone who pays enough attention to E3/gaming news to have seen the FFVII trailer will understand the significance of it, regardless of age. Every review of a JRPG seems to mention FFVII, almost every list of top RPGs/Japanese games/video games in general has FFVII in the top 20. I think anyone who follows video games will understand why there's so much hype surrounding the trailer, even if they have never played the game and even if they weren't born until after it came out.

It's kind of like Ocarina Of Time, I know a lot of people who have never played it, but who say it's the best game of all time because it has a reputation of being as such.
>> No. 20537 Anonymous
18th June 2015
Thursday 1:15 pm
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Yes, but IX is better.

lego worlds.jpg
>> No. 20384 Anonymous
3rd June 2015
Wednesday 8:26 am
20384 This kills the Minecraft: Lego edition
I've just discovered some new digital crack. Fuck you Lego for producing an altogether excellent time waster and another hours sink for me to waste my life playing. Seriously though, it's a good game you should check it out on Steam.

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>> No. 20433 Anonymous
3rd June 2015
Wednesday 8:34 pm
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Wait a minute. Have people been proclaiming their mirth audible dishonestly?
>> No. 20434 Anonymous
3rd June 2015
Wednesday 8:36 pm
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I've found when digging underground with the excavator it's easy to get caught on pieces which makes the machine impossible to move. Thankfully the developers thought of a solution - the bazooka.
>> No. 20435 Anonymous
3rd June 2015
Wednesday 8:38 pm
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Kick them into the sea! Kick them into the sea with a giant boot made of hate!
>> No. 20436 Anonymous
3rd June 2015
Wednesday 8:39 pm
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I've been punching things to make money. Especially other people.
I met a scuba diver and stole his face, then I punched him.
I built a house, it was full of money.
I lagged a bit.
I found a plane, it doesn't explode when you crash it, it just bounces back up.
Some dramatic music whenever I touch anything I haven't touched before.
>> No. 20482 Anonymous
13th June 2015
Saturday 3:03 pm
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Surely all breeding would be done through glory holes, in order to minimise the risk of eye contact?

>> No. 18556 Anonymous
13th May 2014
Tuesday 1:05 pm
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Any of you lads been playing Rust? It's a survival game. If you do, fancy meeting up on the UK2 server? I've got a base already we can use.
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>> No. 19586 Anonymous
21st October 2014
Tuesday 11:26 pm
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>> No. 19587 Anonymous
22nd October 2014
Wednesday 12:14 am
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Just a story I got from it.

A friend was really into the game so he had lots of loot. I fresh spawned and found his base, he tells me that him and two other guys are going to raid someone elses base because that someone pissed him off (a whole nother story). So the 4 of us while waiting for nightfall get kitted out. It's a big mission and we don't know what to expect so take lots of ammo, armour, c4 etc.

It starts to get dark and we all set out on our trek to this guys base. Coming over a hill we can just make it out. There's an entrance with a small building, then a path leading to a tower base, and the whole thing is surrounded by spikes. Very well made and looking base.
We find a little glitch over the spikes and get to the base of the tower. Blow the walls and make our way in. But there's nothing fucking in it! We figure the guy bailed (with being threatened a few hours earlier), and we probably just caught some peoples ears with the explosions so decide to get out of there asap.

On our way out, one guy has one C4 left, so he decides to check the building at the entrance. And bloody bingo, it's full of guns, armour, and lots of other goodies. We start to fill our boots but hear a gunshot... "Who the fuck was that?", "Not me" x3. Next second a storm of bullets start flying at us, we take cover and with it being pitch black can only shoot at where we see the gunfire light come from, which was in many directions. One of our guys fucking legged it ha. But the rest of us stood our ground not wanting to lose all this precious loot. Sadly we got slaughtered.

And that was it! Bloody amazing experience,
>> No. 19588 Anonymous
22nd October 2014
Wednesday 1:35 am
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>with it being pitch black can only shoot at where we see the gunfire light come from
OP here. Next time put your gamma up, you can see in the dark.
I used to not do that, but every chucklefuck does so it's the only way to get a level playing field.
>> No. 19589 Anonymous
23rd October 2014
Thursday 10:39 am
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Not a fan of the new update, no towns kinda ruins it for me.

Also turns my graphics card into an oven for some reason.
>> No. 20480 Anonymous
10th June 2015
Wednesday 8:35 pm
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>> No. 20382 Anonymous
3rd June 2015
Wednesday 12:12 am
20382 Steam now offering 14 day refunds
Just refunded Watch Dogs because I found that it was shit.

It's a pretty good system, in my limited experience.


Terms and conditions; http://store.steampowered.com/steam_refunds/
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>> No. 20383 Anonymous
3rd June 2015
Wednesday 2:09 am
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It's a long time coming. This may end up killing some of the weaker early access games - good.
>> No. 20385 Anonymous
3rd June 2015
Wednesday 9:34 am
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Good idea, but open to abuse.
>> No. 20386 Anonymous
3rd June 2015
Wednesday 10:05 am
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You may want to read the terms. On the face of it they do a reasonably job of excluding most abuses.

>> No. 20358 Anonymous
25th May 2015
Monday 1:50 am
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Anyone own a copy of Artemis? Maybe we could get a game going between us, I've played before with friends at home, but never online. Could be interesting.
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>> No. 20372 Anonymous
25th May 2015
Monday 3:11 pm
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Every time I've tried to run any online game in wine, it's unplayable. Ridiculous lag, silly bugs...you need every microsecond of twitch for online gaming. Wine just doesn't cut it. Wine is OK for single player/offline stuff, but anything competitive and you might as well not bother.
>> No. 20373 Anonymous
25th May 2015
Monday 3:30 pm
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I don't think it would be too bad online, both have voice chat, which is all you need really. I'm going to try out Quintet that was mentioned above, seems you can join servers for matchmaking.

Hopefully we can get a game running between us.

Do we exchange steam details?
>> No. 20374 Anonymous
25th May 2015
Monday 3:30 pm
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>you need every microsecond of twitch for online gaming.
This is largely untrue. In certain games and once you reach a certain skill level it's true. Otherwise not. I seriously doubt Civilization players are necessarily performing poorly because of suboptimal FPS and ping.
>> No. 20375 Anonymous
25th May 2015
Monday 4:14 pm
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>This is largely untrue.
No, it is not. Well done on finding the edge case (turn based games) where it doesn't matter. Any type of game where you don't wait your turn though (such as this), it will matter.
>> No. 20377 Anonymous
25th May 2015
Monday 4:32 pm
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You're shifting the goal posts, inadvertently I'm sure. Of course it will matter to some extent or other. The question is how much it matters. What you professed before and what I was contesting - and I tried to communicate this by quoting nine of your words - is the idea that you need every microsecond of performance. I can perform better than most at Counter-Strike with a 135ms ping; I cut my teeth on transatlantic servers. In days gone by I could perform in the 98th percentile at StarCraft II with a 250 ping. One ought to persistently focus on the self long before blaming suboptimal tools.

>> No. 19997 Anonymous
17th March 2015
Tuesday 8:26 pm
19997 Cloth board game
I assume this is the right board for this as it relates to UHU, but is primarily game based...

So, I'm creating my own board game with a cloth board. I'm using a large piece of woven linen covered in Flexible Caulk to give a base texture and weight to the cloth. There is to be two islands for play, made using flocks, static grasses and gravels. I'm having a massive issues trying to figure out a way of making water to surround the islands. I've tried looking at videos for some examples, but all the ones I've found are for solid base/wooden/styrofoam boards ala Warhammer and other wargames. Anyone have any ideas how I can create a realistic water effect that is flexible enough to be on a cloth board and rolled up like a treasure map? Maybe clear acrylic silicone over blue/green paint or something?

Picture is of the original template I made from paper to make the cloth board.
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>> No. 20343 Anonymous
22nd May 2015
Friday 12:12 pm
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It looks really nice, well done lad. My only gripe is that the cards don't seem to match the theme of the rest of the game. Totally understandable though, it'd take a fucking load of work to have lovely fantasy illustrations.
>> No. 20349 Anonymous
23rd May 2015
Saturday 11:11 am
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Yeah I know what you mean, I was trying to stay away from the classic fantasy illustrations and put in a bit of my own comic booky style. Let it stand out on its own. But then the miniatures are classic fantasy......

Need to learn to sculpt, that way I can make characters and the boss from scratch in my own style.

Thanks ladm8, put alot of time and effort into this, lots of all nighters.
>> No. 20351 Anonymous
23rd May 2015
Saturday 1:54 pm
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>Bahl's Deep

>> No. 20352 Anonymous
23rd May 2015
Saturday 2:44 pm
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It looks good, though you've rather buggered your anonymity on here by giving yourself an artist credit on the cards. Still, your wizard wears purple and is clearly clutching a mug of tea, so there's that...
>> No. 20353 Anonymous
23rd May 2015
Saturday 6:47 pm
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Yeah, that's true. But we're all bruvlads here right?

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