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>> No. 13447 Anonymous
5th July 2012
Thursday 10:25 pm
13447 DayZ
For those of you that might not have heard of DayZ yet;

"DayZ is an open world survival horror video game mod for ARMA II. As a survivor with limited supplies, the player must search the world for supplies such as food, water, weapons and medicine, while killing or avoiding both zombies and other players, in an effort to survive the zombie apocalypse"

I'm downloading ARMA right now so I haven't had chance to review it myself, but it seems like a right laugh to be fair. This in terms of gameplay or graphics is a terrible video for me to post, but skip to 12:30 and I guarantee you'll be smiling.


The mod is in Alpha right now and is thus quite buggy on certain elements, the zombies movements, etc. and the game certainly feels like a sim, i.e not as slick as your average shooter, but the fun is in the freedom of this game. You make your own stories and adventure.

Everything you need for £15, cheaper than on steam, but purchasable through steam through this link - https://store.bistudio.com/arma2-combined-operations/
26 posts omitted. Last 50 posts shown. Expand all images.
>> No. 13588 Anonymous
16th July 2012
Monday 7:46 pm
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Hahaha, awesome. He even sounds like a maniac.
>> No. 13592 Anonymous
17th July 2012
Tuesday 1:00 am
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My adventures in DayZ wasn't all that fantastic.

I spent maybe an hour just wandering around. Prone when passing civilized areas. Then I found a barn with a Lee Enfield. I shortly found out why it's nicknamed the "dinner bell". I spent about 10 minutes legging it from 15 zeds bleeding until I ultimately fell over and died from blood loss.
>> No. 13593 Anonymous
17th July 2012
Tuesday 1:46 am
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If you run through a house or indoor area the zombies slow down and you can lose them.
>> No. 13594 Anonymous
17th July 2012
Tuesday 3:04 am
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Funnily enough I tried that. I needed to go somewhere to bandage myself so I hid in a building. They got in so I ran around the building and found a makarov. Unfortunately they got me before I could even shoot the damn thing.

On my next respawn I saw in the chatter about these bandits who got themselves a helicopter. I made my way to a nearby airfield to look for some loot and they were there of course. I managed to keep myself hidden. All I had was a hatchet. After they left I got myself a M9 from the control building.
>> No. 13617 Anonymous
20th July 2012
Friday 8:18 pm
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Laptop user here. Is it possible to play without a mouse? Picking things up (ie looting) appears to be done entirely via the mouse wheel and I don't have one.
>> No. 13618 Anonymous
20th July 2012
Friday 8:25 pm
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You can access the 'scroll menu' with the [ and ] keys but really, playing an FPS without a mouse, I think that's the least of your worries.
>> No. 13621 Anonymous
21st July 2012
Saturday 11:33 am
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you can press enter as a substitute for middle mouse (but not the numpad one)
>> No. 13626 Anonymous
21st July 2012
Saturday 11:53 pm
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>> No. 13627 Anonymous
22nd July 2012
Sunday 12:44 am
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Somebody make a muhfuggin .gs Steam group
>> No. 13633 Anonymous
23rd July 2012
Monday 2:22 am
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Christ, now that they've taken guns out of the hands of new characters it takes a year and a half to find one. The thing I hate about ARMA is you can never tell which buildings have insides and which are just scenery.
>> No. 13637 Anonymous
23rd July 2012
Monday 11:44 am
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See through glass= Good
Not see through glass= Don't bother trying.

Well, that is my experience so far anyway.
>> No. 13638 Anonymous
23rd July 2012
Monday 1:22 pm
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Many houses have both.
>> No. 13639 Anonymous
24th July 2012
Tuesday 12:50 am
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>>13627 it exists. I am in it.
>> No. 13659 Anonymous
25th July 2012
Wednesday 3:44 pm
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I too am in it. I agree that it's more fun to wallow in a smug sense of superiority than to actually play any video games.

>> No. 13660 Anonymous
25th July 2012
Wednesday 4:50 pm
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Further to this, I didn't actually realise how many buildings loot actually spawns in. I got one of those interactive maps and I saw there were shitloads, not just inside houses but in innocuous looking sheds and even the doorsteps of houses. Now finding a gun is much easier, and once you know which types of buildings to look for you don't even need a map that much.

For some reason I forgot what this lad said about the Lee Enfield. After arriving at Pusta and witnessing a lad break his leg being chased by zombies, I finished them off, bandaged him up, and promised I would search the town for morphine. I promptly started shooting at the zombies and then had to guiltily abandon him as I legged it a mile down the hill. Once I lost them I made my way back to him and snuck into the town, but I'd only just started looking when I was kicked for having a ping over 150. I doubt he survived, poor chap.
>> No. 13663 Anonymous
26th July 2012
Thursday 1:28 am
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Well that was a wonderful session. After a near-miss on a server full of scripters that did that 'make everyone teleport around you and then kill them' trick, I've been finding more food, drink and ammo than I can carry, and I killed 45 zombies. Haven't been shot at once. Probably because I'm too far north to run into anyone. Entering Pustoshka tomorrow.
>> No. 13683 Anonymous
27th July 2012
Friday 12:53 pm
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The only person I have met so far blew me up.
>> No. 13701 Anonymous
27th July 2012
Friday 7:53 pm
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I worked my way up to 78 zombies today. Was going to camp in a supermarket full of food for ages when the server kicked me off, so I headed north. I was taking out the zombies around a barn when I saw a bloke peeking out from one of its doorway. I hid behind a wall and typed, 'Are you friendly?' He remained silent but fidgeting. 'Are you friendly you bastard, talk to me or I'll shoot you where you stand.' A couple more seconds of silence, and just when I was deciding what to do bullets whizzed from somewhere offscreen to my left into my head. Sneaky fucking bandit scumbags!
>> No. 13717 Anonymous
30th July 2012
Monday 12:47 am
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Just got Arma II Combined Ops today and slowly installing Day Z. Anyone care for a Britfags survival effort?
>> No. 13718 Anonymous
30th July 2012
Monday 1:11 am
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Sure, I am also a bit new too though.
>> No. 13719 Anonymous
30th July 2012
Monday 1:18 am
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Remember lads, run through the tutorials and maybe the first mission of the campaign before jumping in headfirst. It's important to understand how the inventory system, action menu, and keyboard controls work. For the purposes of DayZ you can ignore the myriad instructions given on the communication menus of the number keys, because you have no teammates to communicate with.
>> No. 13721 Anonymous
30th July 2012
Monday 3:01 am
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As I just found out, bootcamp does not work if you have dayZ enabled, so if it does not work for anyone just disable dayZ in the extensions menu then restart ARMA.
>> No. 13883 Anonymous
10th August 2012
Friday 2:10 am
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>> No. 13920 Anonymous
18th August 2012
Saturday 8:49 pm
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This happened to me earlier.

Me and the bloke legged it and found shelter in a house, but when I found a revolver in the shed round the back... Vengeance was indeed sweet.
>> No. 13921 Anonymous
18th August 2012
Saturday 8:55 pm
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>Minecraft model
Yeah fuck that, I've not got DayZ yet with WarZ being on the horizon, but they can kiss my ass now.
>> No. 13922 Anonymous
19th August 2012
Sunday 2:34 pm
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Who's kissing your arse? It's a free mod.
>> No. 13925 Anonymous
19th August 2012
Sunday 3:05 pm
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A free mod of a full-priced game nobody owns. I made the mistake of buying a Steam copy of ARMA:CO. It doesn't run because of an invalid CD key (that at no point I'm prompted to enter).

Minecraft model?
>> No. 13926 Anonymous
19th August 2012
Sunday 6:02 pm
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You need to run steam in Administrator mode and run both Arma EXEs from there before trying to play Day Z, or some bullshit like that.

Go download Day Z Commander, much more hassle free way of installing and playing, helps eliminate a lot of the fuss of having the same version as the server you're trying to play on and blah blah blah.
>> No. 14002 Anonymous
7th September 2012
Friday 2:47 am
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Our favourite psycho meets his match. Goddamn being more creepy than Ceremor is an accomplishment
>> No. 14003 Anonymous
7th September 2012
Friday 9:44 am
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Looking at the screenshots and videos, DayZ is set in Europe, WarZ is set in the US. I don't know if that's deliberate but the landscape reflects it quite strongly. WarZ also has a Just Cause feel to the graphics.
I think I prefer DayZ.
>> No. 14004 Anonymous
7th September 2012
Friday 10:26 am
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It's set in Europe because the original Arma2 map is set in a (fictitious) Euro country.
>> No. 17695 Anonymous
24th November 2013
Sunday 1:43 am
17695 spacer

13598598102553460736_screenshots_2013-11-10_00003 .jpg
Apologies for bumping a thread from the last page but me and a few lads have bought an epoch server and are looking for players.

Uk server. max of 40 players, with very decent ping in main land Europe as well.
Friendly, active admins and restarts on a required basis, though this might switch to timed if we get more regular people online instead of the occasional random one.
No AI enabled, no AS50's, decent amount of vehicles though not ridiculous.
Enabled custom features:
Refuel at gas pumps via scroll menu (not auto refuel as in drive past * and fill up, it takes time)
Godmode trading cities
>> No. 17697 Anonymous
24th November 2013
Sunday 1:54 am
17697 spacer

Interested. Would be a couple of weeks before I have time to join, but defo up for it.

Have you already started looting all the good shit so we are just lambs to the slaughter, or are we playing reasonably fair?
>> No. 17698 Anonymous
24th November 2013
Sunday 4:01 am
17698 spacer
We play fair, Come join when we're online and find out.
>> No. 17699 Anonymous
24th November 2013
Sunday 9:10 am
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Same applies to me, I used to play a fair bit, can't at the moment though.
>> No. 18060 Anonymous
31st December 2013
Tuesday 9:52 pm
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Any of you lot buy the standalone?
>> No. 18135 Anonymous
11th January 2014
Saturday 9:38 pm
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Oh man, I completely lost it when I realised they started playing ''WU TANG CLAN AIN'T NOTHING TO FUCK WITH'' after they mugged the guy
>> No. 18136 Anonymous
11th January 2014
Saturday 11:56 pm
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It's a shame it doesn't end with the Bricktop 'now fuck off!' sample and play out with the Snatch theme.
>> No. 18137 Anonymous
12th January 2014
Sunday 2:41 am
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Never Skype with Ceremor.
>> No. 18139 Anonymous
12th January 2014
Sunday 6:43 pm
18139 spacer
What's that chicken noise at 13:48?
>> No. 18156 Anonymous
18th January 2014
Saturday 1:01 pm
18156 spacer
Probably my favourite Bro Team video.

>> No. 18214 Anonymous
3rd February 2014
Monday 8:30 pm
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>>18136 Oh jesus christ, that would have been perfect.
>> No. 18239 Anonymous
9th February 2014
Sunday 1:29 pm
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Giant Bomb had a go at it.
>> No. 18278 Anonymous
18th February 2014
Tuesday 1:05 pm
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I ended up buying the standalone after reading through this thread. It's been rather bittersweet so far.

When I first started I met my first player after about 2 minutes. He was called Peter and he was angry as a result of someone who insisted they were friendly killing him. He screamed at me that he trusts no one. I explained we both clearly have no items on us so there is little reason for us to kill each other. He agreed but kept shouting at me and demanded I follow him to "Elektro". I didn't know what I was doing so I agreed. We ran for about 15 minutes the whole time he kept muttering and shouting "The place is a fucking warzone!" "You can't trust anyone" "Fucking bastards".

Eventually we came across a town and he finally seemed happy. He told me to "stay low, stay fast" as he crouched. I told him I didn't know how to crouch (I was too excited to get into the game I didn't look up my controls or any tutorials). He told me how to then started shouting at me again, telling me to keep low and follow him.

As we darted through the town I saw a few more players, they ignored us and ran by and although some of these players had nice clothing and weapons I stuck with Peter who kept shouting orders at me. Eventually we got behind a building and he started swearing and screaming again. Apparently this was where he had died and someone stole all his items. We took shelter in the building as he decided our next move. Inside he pointed to a tin opener which he told me to pick up then handed me a tin of beans. He explained how I eat and told me to do this often. Next he found a backpack and a brown shirt. He told me to put the brown shirts on, for better camouflage, and tear my old one into rags for if I am shot I can use it to stop the bleeding. Then he handed me the backpack and told me to keep everything I find, if I later find something better I can throw something away.

Suddenly we heard a gun shot. Peter was not happy. He went into a tirade of swearing and panic. Then he was filled with rage and demanded we find The Gunman and kill him. I thought this a bad idea seeing as neither of us had weapons but Peter had been good to me so far so I felt I owed him. He gave me more instructions as we darted round the town until we eventually came to a tall building. Peter explained the gunman was up top. I was to follow him up the ladder to the top and keep low. We climbed one ladder and there was a second one leading to the roof. Peter told me to wait and he'd go first to check it out. I watched as he climbed.

Suddenly, the unthinkable happened. I don't know if it was a glitch or Peter did something wrong but suddenly he fell. His body hit the ground in front of me. His voice still rang out. A tirade of profanities and rage. I kept shouting "WHAT DO I DO? WHAT DO I DO?" in the desperate hope I could help. He never responded, he just kept shouting until his voice faded.

I was alone.

But not for long.

I saw something at the corner of my eye by the ladder. I turned to see another player who had just climbed down. The Gunman. "Give me your fucking backpack!" I did as he told me. Next he demanded the rest of my items, including my clothing. As I stood, a shell of a man, he told me to leave quickly or he'd kill me.

I left the building barefoot, not sure where I was or where to go, and ran down the street. As I ran I heard the gunshots as The Gunman sniped down on me. His fourth shot was fatal.

This time after I spawned I met two players after 30 minutes of walking alone. They called me an ugly cunt and shot me dead.
>> No. 18279 Anonymous
18th February 2014
Tuesday 1:08 pm
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You should probably quit now, or you'll end up jaded and insane like Peter.
>> No. 18283 Anonymous
18th February 2014
Tuesday 2:30 pm
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That's awesome.
>> No. 18717 Anonymous
8th June 2014
Sunday 1:15 am
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I tried this. I spent about ten minutes wandering around a forest trying to find anything while my character complained about being hungry, found a village with some food, he became hungry after a minute or two no matter how much veg I ate. I found a pitchfork, a crossbow and some ammunition. He complained about having a stomach ache. That was about it.
>> No. 18851 Anonymous
19th June 2014
Thursday 7:32 pm
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Did you ever consider looking at a map, or perhaps following the roads?
>> No. 18852 Anonymous
19th June 2014
Thursday 7:42 pm
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I had map? There were no roads until I found the village.
>> No. 18914 Anonymous
22nd June 2014
Sunday 8:43 pm
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does .gs like cozy overpoch servers?


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