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>> No. 13580 Anonymous
16th July 2012
Monday 4:54 pm
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Locked
Oh my.

Also a trophy patch for MGS4 was announced last week for anyone who didn't know.
39 posts omitted. Last 50 posts shown. Expand all images.
>> No. 16080 Anonymous
7th June 2013
Friday 2:07 am
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>>16077
Perhaps it will be like with Hitman Absolution, where fan demand causes the developers to bring the original VA back.

Having said that, I sort of understand Kojima's reasoning for the change. He says the new game tackles some serious issues, so he wants a more subdued performance.
>> No. 16081 Anonymous
7th June 2013
Friday 2:09 am
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>>16080
Not this time. You can't just turn around and say no to Kiefer Sutherland.
>> No. 16082 Anonymous
7th June 2013
Friday 5:49 am
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>>16080
Subdued performance!?
>> No. 16084 Anonymous
7th June 2013
Friday 3:22 pm
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>>16077

It's like making Raiden the main playable character - bad fucking idea.

Kojima is a cunt
>> No. 16085 Anonymous
7th June 2013
Friday 4:31 pm
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FISSION MAILED, Kojima....
>> No. 16086 Anonymous
7th June 2013
Friday 6:05 pm
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>>16084
I suspect this is the big guy saying "Look, I really don't want to make these sequels, so I'm going to keep ruining them until you stop buying them." It isn't going to work.
>> No. 16098 Anonymous
9th June 2013
Sunday 3:50 am
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https://www.youtube.com/v/JiVDBh5guec
An interesting theory on what's really happening with Sutherland.
>> No. 16103 Anonymous
10th June 2013
Monday 7:30 pm
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Who is that?

At first I thought it was Che Guavara outfitted Big Boss that you first saw with the teasers of PW.
>> No. 16128 Anonymous
11th June 2013
Tuesday 7:12 pm
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https://www.youtube.com/v/gEqmkduIeMU

Extended trailer for MGSV

It's got pretty dark.
>> No. 16133 Anonymous
11th June 2013
Tuesday 8:43 pm
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>>16128

I don't know how to feel about hyper-realistic scenes of child soldiers and torture being combined with Kojima's camp mecha/spy fantasies.

Don't get me wrong, he's made admirable stabs at big themes in the past, but usually the element of real' war has been a step removed in his games. More like a backdrop. Here it seems that it's far more direct.
>> No. 16134 Anonymous
11th June 2013
Tuesday 9:10 pm
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>>16133
Well he did say this could be the game that means he has to leave the industry. He was not joking around.

The bit where they had to remove a package/bomb out of Paz's stomach and the part where they torture Quiet to the point where her legs were quivering were particularly powerful.

One interesting thing to note is that Kaz has completely changed where he'll probably refer to himself and Master McDonell Miller because Kazuhira means peace in Japanese and he's torturing pretty much everyone.
>> No. 16155 Anonymous
12th June 2013
Wednesday 8:20 pm
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https://www.youtube.com/v/MdfTC5BgxIQ

I'm glad they got Donna Burke to do another theme for MGS.
>> No. 16221 Anonymous
22nd June 2013
Saturday 8:51 am
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Didn't Sniper Wolf grow up at this point in the chronology?

Excuse me if it seems obvious but I bet she'll be a supporting character, if not mild love interest.
>> No. 16222 Anonymous
22nd June 2013
Saturday 9:13 am
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>>16221
Maybe if you're Solid Savile as she's about 4 or 5 in 1984
>> No. 16223 Anonymous
22nd June 2013
Saturday 9:25 am
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>>16222

Not above a bit of noncing wasn't Are Snake.

Missed oppertunity to tie it together I reckon, it seems like the series is getting waaaay bloated with characters that are the same but kinda not as other, more iconic characters. With every sequel it waters down the pool of originality this series had by introducing these wierd knock-offs of other characters from the older games.

I know Kojima doesn't LIKE making sequel after sequel and being forced to give the fans more and better of what they love. But maybe the little slanty eyed faggot should grow some bollocks and say no if he doesn't want to, instead of sabotaging everything and trying to piss us off. He's clearly still got plenty of ideas, so why not put them in a new IP if he's so tired of MGS.

Seriously.

He can't even complain that the execs force him, because I bet the cunt would make over a million dollars by tomorrow if he went on Kickstarter with a new game about cyberpunk ninjas or whatever.
>> No. 16229 Anonymous
24th June 2013
Monday 3:26 pm
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>>16223

>I know Kojima doesn't LIKE making sequel after sequel and being forced to give the fans more and better of what they love. But maybe the little slanty eyed faggot should grow some bollocks and say no if he doesn't want to, instead of sabotaging everything and trying to piss us off. He's clearly still got plenty of ideas, so why not put them in a new IP if he's so tired of MGS.

From the man himself: "it's my series, I can ruin it if I want to". You seem to think that Kojima owns the IP and can stop making them if he wants to. Konami own the IP and they'd replace him without a seconds hesitation. Frankly, he doesn't want anybody murdering his shambling corpse of a baby except himself. Oh and also he got serious death threats when he didn't want to make "4".

I hope that he is sabotaging on purpose to piss people like you off, you deserve it. I mean, you're calling him a "cunt" and a "slanty eyed faggot" for no other reason than you're a spoiled, entitled cunt. He doesn't owe you an amazing game stuffed full of meaning and wisdom. He tried that with "2" and because most people are fucking brain-dead they took it all at face value and nearly destroyed his reputation.
>> No. 16230 Anonymous
24th June 2013
Monday 5:31 pm
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>>16229

No, I simply believe that as an artist, and a creator, he should be bettering himself. Like a musician who is in a shitty band, the noble thing to do would be to leave and do their own thing, not stick around releasing terrible albums just because.

>Frankly, he doesn't want anybody murdering his shambling corpse of a baby except himself

What, so he's just narccicistic?

I don't think he owes me anything. I haven't even played a metal gear game since about 2005. But looking at what he has done with the series, I think the guy really needs to pull his head out of his arse.

He's a game designer, not Marcel fucking Duchamp.
>> No. 16231 Anonymous
24th June 2013
Monday 5:35 pm
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>>16229

>Frankly, he doesn't want anybody murdering his shambling corpse of a baby except himself

Bit harsh on the MGS franchise there, however you make a valid point. Let's not forget, he only made 'Metal Gear 2: Solid Snake' after a chance meeting with the guy responsible for *shudder* 'Snake's Revenge'
>> No. 16232 Anonymous
24th June 2013
Monday 5:39 pm
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When I saw part 1 of this for the first time, I couldn't stop laughing because it covered EVERYTHING in MGS that me and my stepbrother used to take the piss out of when the game first came out

https://www.youtube.com/v/JhXd1dzFxl8
>> No. 16233 Anonymous
24th June 2013
Monday 5:40 pm
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Love this one too

https://www.youtube.com/v/eW2OWQYkCPQ
>> No. 16234 Anonymous
24th June 2013
Monday 5:42 pm
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I do wonder if perhaps Kojima could ever strike a deal that he'd direct 'one last game' on the basis that it contractually has to be the last of the main series ever made.

He'd probably need some kind of leverage to make that happen. Even so, it's not hard to imagine a game where there are Snake impostors, and you have to find the real Snake, who says "DO NOT LISTEN TO THOSE THAT LOOK LIKE ME" etc.
>> No. 16236 Anonymous
24th June 2013
Monday 6:46 pm
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>>16230

>Like a musician who is in a shitty band, the noble thing to do would be to leave and do their own thing, not stick around releasing terrible albums just because.

That analogy is shit and you're a cuntflap.
>> No. 16237 Anonymous
24th June 2013
Monday 7:24 pm
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>>16234
Of course he'd need leverage, given that, as has been said, Konami can get anyone else to carry on with the MGS cash cow if he leaves.
>> No. 16238 Anonymous
25th June 2013
Tuesday 5:48 am
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>>16236

Not really. Takes a lot of people to make a game. Look at any band that has gone to shit because their label wants them to do commercially succesful material.

If Konami own the rights to the game then he can't very well say IT'S MY GAME with any sort of legitimacy can he?
>> No. 16243 Anonymous
26th June 2013
Wednesday 12:21 am
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http://uk.ign.com/articles/2013/06/25/kojima-seeking-studio-to-remake-metal-gear-solid-in-fox-engine

MGS1 being made in Fox engine.

Because remaking MGS1 was such a good idea before.
>> No. 16244 Anonymous
26th June 2013
Wednesday 2:26 am
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>>16243

TTS was a lot better than MGS. It's just a fanboy meme to complain about it.
>> No. 16245 Anonymous
26th June 2013
Wednesday 2:29 am
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>>16244
https://www.youtube.com/v/DP29E9MljaE
>> No. 16246 Anonymous
26th June 2013
Wednesday 12:57 pm
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>Because remaking MGS1 was such a good idea before.
You mean the Gamecube one? It got pretty god reviews and I know a couple of people who really liked it. What was your problem with it?
>> No. 16247 Anonymous
26th June 2013
Wednesday 3:53 pm
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>>16244

No, it's a troll meme to say it was better. TTS was not better than MGS
>> No. 16248 Anonymous
26th June 2013
Wednesday 4:42 pm
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>>16246>>16247
I played both and favor the original, though TS told the same story, it also added a ton of unnecessary EPIC ACTION sequences, backflips, explosions etc.
>> No. 16249 Anonymous
26th June 2013
Wednesday 5:06 pm
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>>16247>>16248
TTS was also far too easy as they implemented MGS2 first person view.

The remake needs to be made from scratch this time around so all the features added on since then don't make the game too easy.
>> No. 16250 Anonymous
27th June 2013
Thursday 2:00 am
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>>16247

It's a wanker meme to say that it wasn't. TTS was to MGS as Exterminating Angels was to Scary Movie.
>> No. 16255 Anonymous
28th June 2013
Friday 2:11 am
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Replaying the original, it is very... Minimalistic, to say the least.

It has all these great gameplay mechanics and only requires to use a lot of them maybe once or twice; and there are only about 8 or 9 rooms you have to do any sneaking in; the others are static obstacles that you quickly learn to avoid and thanks to backtracking you learn the fast, easy routes through most of the areas. The rest of the game is taken up by running up and down stairs or ladders and throwing chaff grenades at cameras.

Oh, and cutscenes, of course.

A remake would have to considerably flesh out the setting and mechanics; although it's probably a good idea to keep it oriented towards the faster, more arcadey feel true to it's place as essentially the third part of the Solid Snake "trilogy".
>> No. 16263 Anonymous
29th June 2013
Saturday 2:05 am
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>>16255
Metal Gear Boring.
>> No. 16264 Anonymous
30th June 2013
Sunday 4:11 am
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Denies MGS remake. Bad translator. Apologuies for English/ Shitfaced beyond measure
>> No. 17009 Anonymous
25th September 2013
Wednesday 3:53 am
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https://www.youtube.com/v/elMikUGFfqw

What a disappointment. I don't know why I was expecting a hollywood actor to do a better job than Hayter. He isn't Sutherland voicing Snake, it's Snake voicing Sutherland.
>> No. 18335 Anonymous
11th March 2014
Tuesday 3:15 am
18335 spacer
Game has leaked

Game has got super dark. Like a censor's wet dream due to the content of the tapes. The tapes are up on youtube but I won't bother posting it as they get deleted very quickly.
Spoilers ahoy for the tapes
Paz gets raped a lot while Chico watches and they put two bombs in her. One in her stomach and one somewhere else which is highly likely to be her vagina or anus as you hear it after they stitch up her stomach. I shit you not, I was quite sceptical until I heard it

Kojima really wasn't fucking around when he said MGS5 would be the most controversial game he's ever made.
>> No. 18336 Anonymous
11th March 2014
Tuesday 12:14 pm
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>>17009

I like to hope that it's happened because in the next few games Big Boss will meet Solid Snake and they can't have the same voice.
>> No. 18337 Anonymous
11th March 2014
Tuesday 12:20 pm
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>>16255
By original I assume you mean MGS and not the 2D Metal Gears? Really I wouldn't be surprised if the Shadow Moses level in MGS4 is as close as we'll get to a remake, not that I'd complain. I still haven't played the HD remakes of MGS2/3/Peace Walker, they worth it given I played the first two to death already and got bored of PW?
>> No. 18338 Anonymous
11th March 2014
Tuesday 1:06 pm
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>>18337
I thought the remake of Peace Walker was worthwhile. The original was hampered by being a console game done on a portable, which is never the best. I found it much more playable on a big screen.

It's kind of unfortunate that MGS 5 appears to rely on players being familiar with the plot of such a poor selling game too.
>> No. 18339 Anonymous
11th March 2014
Tuesday 1:15 pm
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>>18336

So I take it you missed the bit where they explain that Solid is clone of big boss?
>> No. 18340 Anonymous
11th March 2014
Tuesday 2:14 pm
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>>17009
>He isn't Sutherland voicing Snake, it's Snake voicing Sutherland.

Agreed, but there is hope. Here's a video I found where someone has pasted the same quote read by Hayter. It's not an entirely fair comparison, as it's of a lower sound quality and was acted in a different context, but it is fun to watch:

https://www.youtube.com/v/40JGAuvbPkc

It should be noted that Hayter doesn't actually sound like Snake when speaking naturally, Snake is very much a character. The guttural, low, brooding sound is entirely put on, and Sutherland has his own version of that. To me it actually sounds more like a problem of character and articulation, rather than tone. Hayter's Snake sounds confident, a bit smoother, more like a spy. Sutherland's seems a bit less cold, more emotional.

This is the direction Kojima has stated he wants to move in, it's just a shame he had to switch to an actor that's already established elsewhere to do it. Snake is probably going to feel a bit like a sock puppet with Sutherland behind it for quite some time. What could have made the transition smoother is for Sutherland to show he can at least take on the accent and attitude of Hayter's Snake if need be, and let the newer character shine through the rest of the time.
>> No. 18352 Anonymous
16th March 2014
Sunday 1:30 pm
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>>18340
>Sutherland's seems a bit less cold, more emotional
It helps that he doesn't seem to be under the impression that "old" and "gargling sand" are the same thing.
>> No. 18355 Anonymous
17th March 2014
Monday 6:46 am
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>>18339

No, but you may have missed the bit where they are about 40 years of age apart from each other and need to have different voices. Nobody has the same voice all their life, it subtly changes over time in tone, pitch and especially accent. It would be really weird and off-putting if a 17-year old and a 50-year old had the exact same voice as each other.
>> No. 18356 Anonymous
17th March 2014
Monday 10:44 am
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>>18355
Here's an example of a voice actor who is able to do the same character 50 years apart.

https://www.youtube.com/v/PETk8eBbfN0
>> No. 18357 Anonymous
17th March 2014
Monday 12:58 pm
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>>18355
Solid ages prematurely
>> No. 18358 Anonymous
17th March 2014
Monday 1:38 pm
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>>18340
The voice is a little strange. According to Hideo he's meant to sound older than previous incarnations of Snake though that doesn't explain how Old Snake sounded better than that with Hayter.

Still, the game looks amazing in my view. Genuinely the only game trailer I've seen that makes me want to get an Xbone or PS4 (I'm still not going to but before I had absolute zero interest).
>> No. 18361 Anonymous
17th March 2014
Monday 9:15 pm
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>>18357

That's a genetic disorder, not actual aging. Snake and Big Boss spent very different lives.
>> No. 18493 Anonymous
1st May 2014
Thursday 4:18 pm
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http://imgur.com/a/w7184

that is all
>> No. 18494 Anonymous
1st May 2014
Thursday 5:12 pm
18494 spacer
>>18493
Wot a lad is are snake.

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