|>>|| No. 18406
If we're suggesting Roguelike-likes, Spelunky and Don't Starve both qualify.
Spelunky is a pretty tricky platformer with randomly generated levels, and it's rather fun. Also permadeath, and quite unforgiving. There is a freeware version which is a few years old, and an enhanced version which came out on PC last year with near characters, full gamepad support, and cute graphics.
Don't Starve is a survival game, again with permadeath and a hunger system and stuff. But it's less about combat and dungeon crawling, and more about gathering necessary materials and crafting. Good use of darkness, as at night if you don't have a light source, all sorts of beasties attack you. Unique art style too, looks like paper cut outs, quite sweet. I fucking hate the game and don't find it fun at all, but it has a lot of fans.
Sword Of The Stars: The Pit is good. It's on PC, and it's a spin off of the Sword Of The Stars strategy games but you don't really need to know the mythos. Not dissimilar to DoomRL, a very good roguelike for beginners, and it has clear graphics and simple controls. None of that memorising an action for each individual key stuff.
Also as for Binding Of Isaac, it's less like Zelda and more like Smash TV. One of those top down, four-directional twin-stick shooters. It's a good game, I've played probably 60 hours of it, but there is a lot of luck involved which can be frustrating (you get at least one item on every floor pretty much - you can be lucky and be unstoppable by the third floor, or get 5 levels down with fuck all of use).