Some mentalist just suggested The Witcher/Witcher 2 on a double disk HD remake type deal to me. The more I think about it, the more I want it.
The creator of Shenmue not being abke to gain any traction for a sequel makes me think no to that now the hype has subsided somewhat.
The only thing that seems to make sense is a GTA V port or Crash Bandicoot, although I think Sony Santa Monica are making a Sci-Fi game with the lead writer from Battlestar Galactica that could very well be Timesplitters.
Fuck Sony for not just funding this themselves. For 5 million, they would easily make their money back and you can sure as shit believe they'll want exclusive console publishing rights for giving it time on their expo.
If it hits targets, they better start talking about porting the first two to PC. It was on Xbox, it can't be that hard to port to x86.
In other news. YEEEEEEEEEEEEEEEEEEEEEES! What a fucking week to be a 30 something games enthusiast.
What was the deal with Shenmue anyway, wasn't it pretty much Quick Time Event: The Game? I can't find myself getting hyped about the third one. Nor a FFVII remake in fact, the only reason anyone likes it is because it was their first RPG as a child.
Doom 4 looks pretty fun, although as I feared, they've horribly fucked up the weapon balance. Shotguns looked completely piss-weak and the plasma rifle looked like an anaemic UT link gun. Doom was such a brilliant game because of its simplicity, and the razor sharp balance of gameplay elements. It seems they really can't get their heads around this- They could call it Quake 5 and I would be happy, but if it takes more than one shotgun blast to kill a basic grunt, then Doom it ain't.
i don't even know what I'm rambling about now anyway. E3 was a lot better this year sure, but fuck me it's like gamers actively just WANT to throw themselves back to the mercy of giant companies who want nothing but their cash. The disastrous cash-grabs of the last couple of years are entirely forgotten because your favourite corporate surrogate parent showed a fancy trailer for some games you like with bigger numbers on the end that people have been saying they should do for a while. Fuck me. Gamers deserve their industry to be in the state it's in, they really do.
>>20536 >What was the deal with Shenmue anyway, wasn't it pretty much Quick Time Event: The Game? I can't find myself getting hyped about the third one.
It was one of the first games with a believable 3D representation of an open, living world. It predated GTA III by a year or two but it's been more or less forgotten by comparison; Rockstar's game was an actual game (and was hugely successful), whereas Shenmue was a walking-around-80's-Japan simulator with a few gameplay bits tacked on now and then. It did not become the Dreamcast's killer app, despite having the highest budget of any game ever when it was made, and played a significant role in the commercial failure of the system.
The Shenmue games attracted a small but very vocal fanbase, comprised of players who enjoy exploring purely for exploring's sake. I doubt their numbers have swelled much since 2001, and Yu Suzuki says he wants to keep the game design the same, so fuck knows how anyone involved expects Shenmue 3 to make money. It's being pitched as "one for the fans", but the problem with that is that it still costs a tremendous amount of cash to make an open world game like Shenmue - the Kickstarter cash won't come close to covering it, Sony have said they'll cover some of it, who knows how it'll turn out. I suspect that signing ~2000 collector's editions will be the least of Suzuki's worries.