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>> | No. 22746
22746
https://metro.co.uk/2019/03/13/halo-master-chief-collection-coming-pc-steam-along-halo-reach-8894588/ |
>> | No. 22747
22747
>Unless they pack the release with micro transactions |
>> | No. 22748
22748
What's so special about Halo? |
>> | No. 22749
22749
>>22748 |
>> | No. 22750
22750
>>22749 |
>> | No. 22751
22751
>>22749>>22750 |
>> | No. 22752
22752
>>22750 |
>> | No. 22753
22753
>>22749 |
>> | No. 22754
22754
>>22748 |
>> | No. 22755
22755
>>22753 |
>> | No. 22756
22756
>>22748 |
>> | No. 22757
22757
I played the first Halo recently for the first time since it came out, and I was surprised by how open it was. It has the reputation for the dumbing down of FPS games, but even early missions don't hold your hand with excessive way points like modern games have. |
>> | No. 22758
22758
>>22748 |
>> | No. 22760
22760
>>22756>>22757>>22758 |
>> | No. 22761
22761
>>22752 |
>> | No. 25302
25302
Having beaten Halo, Halo 2, Halo 3, and Halo 3 ODST in the last month, I feel like Halo is a flawed franchise. It seems for every fun mission there's a tedious one to balance it out. Like in Halo 1, the first mission you encounter the Flood is amazing, very tense. Then you have the library mission which is just on onslaught of enemies in a boring location. In ODST, the mission where you defend the ONI facility is cool, but then you have the shitty Banshee mission. I appreciate they're trying to keep things fresh, but all the missions I've had to fly shit have been dreadful. |
>> | No. 25305
25305
>>25302 |
>> | No. 25307
25307
>>25305 |
>> | No. 25308
25308
In case anyone missed it, the Halo Infinite multiplayer is now available for free on Xbox consoles and PC. They're saying it's a beta, but all progression carries into the full game. Looks like if you actually want to unlock stuff, you'll need to shell out a tenner for the battle pass, which is quite wanky. Also unlocking new tiers of the battle pass seems incredibly slow compared to CoD for example. |
>> | No. 25309
25309
>>25308 |
>> | No. 25318
25318
Finished Reach, good ending, a good swan song for Bungie's work on Halo. I can see why they moved on and made Destiny, but the problem with the Destiny games is they're soulless grindy shit. On to Halo 4, everyone says the 343 games are shit, so I am very excited to see if this is the case. |
>> | No. 25319
25319
>>25318 |
>> | No. 25320
25320
>>25319 |
>> | No. 25321
25321
1.jpg I have to say, I'm loving Halo Infinite. I can't play it for too long because these days I get a bit frustrated at how poor I am at FPS, but it has this stripped back simplicity that is really appealing in an age of bloated, cluttered game environments. My only gripe is performance is not exactly where I'd expect given my PC, but it's not awful. |
>> | No. 25324
25324
5 was a mixed bag. Great gameplay, not so great story. Actually that's unfair, the story was interesting, but the ending felt rushed and unsatisfying. Like there should have been an extra 30% length to see it through to a good conclusion. We'll see if Infinite finishes this fight. |
>> | No. 25354
25354
Played a couple of hours of Infinite's campaign. Actual fighting is good, the hookshot thing lets you zip around and it's very fun. The open world I'm unsure about. Very much the Ubisoft radio towers sort of thing, clear out an outpost to reveal side missions and collectibles in that area. It's not terrible, but it's not interesting to explore. I'd rather have an extra 5 or so, tightly designed, linear levels; rather than hunting down audiologs in a generic grassy landscape with the odd enemy ambush. |
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