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>> | No. 23960
23960
Not necessarily the worst, but the game which failed to meet your expectations. For me it's a toss up between Brink and Kingdom Hearts 3. Brink had a really cool setting but it was a pretty mediocre team based FPS. I thought it would be the defining game of the time but it seemed to peter out within a matter of weeks. Kingdom Hearts 3 was an unsatisfying conclusion to ~15 years of build up, and has probably the worst story I've ever seen in a AAA production. |
>> | No. 23961
23961
The Dawn of War 3 beta. I never bought the actual game |
>> | No. 23963
23963
meowmeowstopburningmytreemeow.jpg When I was 14 I was utterly and wholly convinced that Avatar: The Game was going to be greatest thing I'd ever played. I can hardly remember why, but I thought it was going to blow my mind the same way Oblivion had the first time I'd left the Imperial Sewers. Of course it didn't, I played it probably three times before sticking with Halo 3 and FarCry 2. |
>> | No. 23964
23964
I'm sure there are worse games but Clay Fighter on the Nintendo 64 made me feel really bad as a kid. I just didn't understand that a game could be like that. |
>> | No. 23965
23965
Q.U.B.E. Really good reviews on steam but I found it quite dull and disappointingly easy. Q.U.B.E 2 wasn't that much better iirc, although one of it's DLCs was really decent. |
>> | No. 23966
23966
Any of the Empire Earth games after the first one. |
>> | No. 23967
23967
Red Dead Redemption 2. The mission design was so formulaic and on-rails that it gave me flashbacks to playing Deadly Tide and Rebel Assault in the mid 90s. This, coupled with the boring cover shooter mechanics, made it feel like a chore to play much of the time. |
>> | No. 23968
23968
>>23967 |
>> | No. 23969
23969
SSX Tricky. I mean making any kind of game about snowboarding is next to impossible, but its probably the only game I switched off within minutes of first play. |
>> | No. 23971
23971
>>23969 |
>> | No. 23972
23972
>>23961 |
>> | No. 23973
23973
>>23969 |
>> | No. 23974
23974
>>23973 |
>> | No. 23975
23975
>>23960 |
>> | No. 23976
23976
>>23969 |
>> | No. 23977
23977
>>23974 |
>> | No. 23978
23978
Autonauts. It should be right up my alley, I like Clonk, Terraria, Factorio, Starfall, some of them alone, some only with friends but Autonauts just gets the loop wrong. The map can get resources wrong by placing them far apart, so you may have a different experience, but for me I automated what I could and then had to hunt around for the one resource that would let me move on. By hiding it in the map. |
>> | No. 24006
24006
Cover_Art_of_Anthem[1].jpg Anthem. Didn't even have to pay for it, had zero expectations going in, and I still felt injured. |
>> | No. 24007
24007
Labyrinth on the BBC Micro. Yeah, it was two whole years before The Legend of Zelda on the NES, but somebody could have had a word with Acornsoft a lot earlier than that. |
>> | No. 24008
24008
>>24007 |
>> | No. 24009
24009
>>24007 |
>> | No. 24010
24010
>>24009 |
>> | No. 24011
24011
>>24010 |
>> | No. 24012
24012
>>23960 |
>> | No. 24013
24013
>>24012 |
>> | No. 24018
24018
>>24013 |
>> | No. 24019
24019
Spyro the Dragon 2: Gateway to Glimmer. I was 9 years old, and it was the first time I experienced a sequel to something you loved being a complete let down. |
>> | No. 24020
24020
Manifold Garden. First person puzzling is a genre I love - but this just didn't do it for me. It looked a bit drab, and I never quite got on its wavelength. |
>> | No. 24021
24021
>>24018 |
>> | No. 24023
24023
>>24021 |
>> | No. 24025
24025
>>24023 |
>> | No. 24026
24026
>>24025 |
>> | No. 24028
24028
>>24026 |
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