It's broken and in a way I don't think is fixable, thanks to our lovely friends at Nvidia and their custom .dll file. There is exactly 1 game with Gameworks that actually works and that is MGS: Ground Zeroes. The rest are Steam library herpes.
Thank the lord for Steam refunds. My 290X should run this fine, but it wont go above 30 on Low settings. What a fucking disappointment.
>>20694 I suppose I should say he hasn't done anything good in well over a decade.
I played Psychonauts, really gave it a chance. It was shit.
And to those saying DF aren't scammers...have you even seen any of the news stories about what has gone off with Broken Age? Or That space game they made?
They just can not stop grubbing for shekels. I mean...getting like 6 times the amount of money needed on kickstarter...THEN blowing it all and saying we need more...releasing he first part of the game to "fund the second half"...motherfucker, it was funded before the project was ever started!
Broken Age is shit as well. I thought he would at least do a PaC game well still, but it was so crap I didn't even bother finishing it.
And don't get me started on the Grim Fandango reboot. The grabbiest of cash grabs for basically zero work while promising the world.
Tim Schafer is a fucking scammer. I will never buy another DF product again.
>>20700 >Broken Age? Or That space game they made?
Yeah, a couple of Early Access/crowdfunding duds. Totally inexcusable; but Double Fine have a catalogue of decent uncontroversial releases, so it's not fair to say they rip people off on a professional basis.
>>20700 I think the issue with crowd funding is that despite setting out with the best of intentions, few developers have the business experience to set a realistic budget and schedule.
Games from big publishers are released late and over budget, crowd-sourced games are released late, but they don't go over-budget they just run out of money to pay themselves.
Double Fine did not buy a yacht and go sailing through an endless ocean of Moet as some people appear to think. They spent money making a game, and ended up needing more to complete it in a satisfactory state. It is not the first time a body has attempted to create a product and ended up requiring more money to complete it than they originally intended.
Situations like that actually happened before kickstarter was even conceived, believe it or not. Except most of the time, you have to report to investors when you're overbudget. Kickstarter backers are not investors, they are donors, even if a large number of backers don't seem to understand that.
>>20703 Notionally I agree with you, the predictable failure arcs of overambitious Kickstarters and idealistic-but-inexperienced game developers are documented well enough by now that such things shouldn't be a surprise. With Double Fine I think it's slightly different, though - they have plenty of experience, and other development houses are making similar games for substantially less cash, so I think some degree of criticism is justified.
Thing is I can't find it in myself to feel any sort of dislike towards people like Schaefer. He's one of those people who has realised just how fucking daft gamers tend to be with their money, and he's exploiting it. Power to him.
I keep saying this and you're probably sick of hearing me saying it, but the problem is how fucking shamelessly exploitable gamers are as a consumer base. Take these generalisations with a pinch of salt because I'm in a ranting mood, but a large part of the problem is just that gamers tend to be fucking retarded man children with too much disposable income. They never had friends or a social life to spend their money on, and they ended up getting an above average paying job because they were the swots and boffs throughout school. They don't exercise any discretion or discrimination over the products they are buying because they simply don't see it that way- The companies who make and sell games are not the same, in the eyes of a gamer, as any other company out to make a profit, like, say, McDonalds or Apple. They simply need to participate. They need to have all the games and they need to play all the games so that other gamers know they are one of the biggest bollocked alpha motherfuckers in all of gamesdom.
People used to complain constantly about piracy "killing the industry", and that was just one of the biggest proofs that games are totally brainwashed, subservient beta-bitch pussy slaves for these companies. Gamers hungrily lapped up that thick, creamy jizz-load of a sob story, despite how achingly obvious the lie is to anyone with a functional brain. Gamers ostracise anyone who doesn't "support" the "hard working" devs- by throwing fucking money at them often for delivering a hilariously broken and sub-par product. Gamers need to learn that game developers are far from starving artists working on the next fucking Mona Lisa that the world will never see if you don't donate enough to get the third tier on Kickstarter, and realise that most of them are businessmen like anything else.
>>20704 Criticism, sure. They fucked up. It should be abundantly clear to anyone paying the slightest bit of attention that they didn't set out to scam anyone though.
>>20707 A 75+ metacritic score and a "very positive" rating on steam with 3.5k positive reviews would seem to indicate otherwise. I wasn't all that impressed with it personally, but as an adult I can acknowledge that "I don't like it" is not the same thing as "it is bad".
>>20710 Neither of them are shit games, mate. Both of them were well received by their intended audiences. Perhaps you didn't like them. That's fine! There are loads of games! Not all of them have to have your stamp of approval to be considered satisfactory.
>>20711 Lost my post twice now but let me summarise why it is a technical piece of shit alone.
No dedicated server support; this allows for maximum vulnerability to cheating and poor connection speed for all players. Also, do you want to browse a game list according to which gives you best connectivity? Tough fucking tits, you've got to use a now abandoned 'IWnet' function.
No field of view adjustment tool - you can mod one in, but for single player only. This makes games pretty much unplayable for many people, and nauseating for many others.
There were always game ruining exploits like the OMA noob tube combo, which were never balanced or patched. The devs and pubs just dropped support for the game once the new cash cow got released as far as I know.
Fuck off with your patronising attitude. It was a technical lazy piece of shit.
>>20712 This list of technical grievances you have with the PC version of Modern Warfare 2 was really enlightening about why and how Broken Age was objectively not completed in a satisfactory state. Thanks.
>>20715 If you don't get emotional over video games then maybe you should fuck off from the video games board, which caters to people who like video games.
>>20716 If you will wet yourself over some swearing then maybe you would prefer visiting a video game exchange where 'be excellent to each other' is enforced and minor problems like broken games are disregarded as 'well uh just your opinion man'.
You'll probably find plenty of fans of your pet scam studio elsewhere, too!
>>20718 Your defects are much harder to remedy than swearing I'm afraid.
I think... I think you might be kind of an idiot. If you're still in your teens you might grow out of it. Otherwise I'm afraid it's potentially permanent.
>>20718 Could you be less of a dick, please? You're perfectly entitled to your opinions, but the manner in which you're voicing them is completely unnecessary.
Please do add some substance rather than just taking a pot at the chap. I'm all for cunt offs but posts like these, where it just descends into childish insult hurling, are poor form.
My favourite one is "You're clearly not very intelligent." while offering no opinion of their own. I seen a that Saskia lass from BB get that treatment once and the lassie might not necessarily be very well read, but she ripped the snobby bitch to shreds over it and it pleased me greatly.
That was probably 10 years ago or more, Jesus Christ.
>>20709 >metacritic
Have you been living under a rock?
The whole gamergate thing (please please please don't turn this into a cunt off...) has shown you can't trust ANY of the gaming press publications. It's like so many other industries, we all know the critics are bought off.
Oh, another thing about Schafer. He came out a supporter of Zoe Quin. Which if I hadn't already boycotted him over his shitty business practices would definitely make me do so.
>>20726 > To be fair, Broken Age mostly got praise for Act 1, whereas Act 2 is all kinds of shambles both plot and puzzle-wise.
Exactly. He took the money and ran basically. Act 2 was just awful, and you could tell it was made begrudgingly. He'd obviously got bored of the project and didn't give a shit any more. He admitted while he was making it that he was writing the plot as he went along. The final plot wasn't finished till about a year after the entire game was supposed to be finished. As I mentioned earlier, I never even bothered finishing it because it bored me to tears, but I'd put money on it being some variation of "it was all a dream then they woke up".
>>20727 Yes, we all know the gaming press is entirely bought off. We know this because of the detectives of the gamer gate movement. Of course. How could I have forgotten these vital, self-evident facts?
>>20729 Yeah, you'd have to be STUPID to not want to hear about Gamergate and Zoe fucking Quinn. As an endless font of intellectual discourse, the subject is unparalleled.
>>20733 No, I don't. The fact that I apparently have to explain that that statement was a sarcastic and hyperbolic reaction to the implication that someone who didn't want to hear about gamergate and zoe quinn must object on the basis of their reading comprehension being insufficiently refined should attest to that.
>>20739 If you honestly think it's 'outrageously contentious' that the 'gaming press' is fucking rotten to the core then you need to check yourself, fam.
>I want to make a confession. I stalk games journalists. It's something I've always done. I keep an eye on people. I have a mental list of games journos who are the very worst of the bunch. The ones who are at every PR launch event, the ones who tweet about all the freebies they get. I am fascinated by them... I'm fascinated by these creatures because they are living one of the most strange existences - they are playing at being a thing that they don't understand. And if they don't understand it, how can they love it? And if they don't love it, why are they playing at being it?
>This club, this weird club of pals and buddies that make up a fair proportion of games media, needs to be broken up somehow. They have a powerful bond, though - held together by the pressures of playing to the same audience. Games publishers and games press sources are all trying to keep you happy, and it's much easier to do that if they work together. Publishers are well aware that some of you go crazy if a new AAA title gets a crappy review score on a website, and they use that knowledge to keep the boat from rocking. Everyone has a nice easy ride if the review scores stay decent and the content of the games are never challenged. Websites get their exclusives. Ad revenue keeps rolling in. The information is controlled. Everyone stays friendly. It's a steady flow of Mountain Dew pouring from the hills of the money men, down through the fingers of the weary journos, down into your mouths. At some point you will have to stop drinking that stuff and demand something better.
Wonderful, it is now clear to me why Broken Age was not completed in a satisfactory state, despite reviewers and consumers reporting satisfaction with it. Thank you to all involved in this totally relevant and worthwhile discussion of gamergate.
>>20745 He's the cunt .gs deserves, but not the one it needs right now. So we'll hunt him. Because he can take it. He's a silent, er, a guardian, anyway. A watchful protector of journalistic integrity.
>>20748 Nothing says 'I am not a bore' like recycling an internet meme from a batman film, and then asking for information which is easily available from the web.
>>20747 Your thought process, from what I can tell:
"These people are talking about something I don't care about. Instead of just moving the fuck along, what I think I'll do is I'll start talking about something I do like to talk about, apropos of nothing. I know! I'll talk about gamergate, because like all people who like talking about gamergate, I am literally incapable of discussing or even thinking about any other subject."